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From: TinCanMan
Subject: Yay
Date: 9 Jul 2002 09:29:49
Message: <3d2ae54d$1@news.povray.org>
I started a render last night and found my Beta had expired this morning, so
I couldn't do anything until it was finished.  Then when I went to get the
new Beta, lo and behold! the final release!  and a new website to boot!
Good work to all involved and congrats (now git yer butts working on 4 ;)).

I have a question though, where do we discuss any new bugs or issues now?

I came across a tiny one last night:
In the insert menu for global photons there is an entry for a keyword
called 'steps'. Using 'steps' creates an error (I can't remember exactly
what it says, I'm running a render and I can't start a new instance because
my beta has expired), seemingly it's not a valid keyword for photons.  It
also doesn't appear anywhere in the docs.  Also 'steps' is highlighted as a
keyword still.

But I'm not gonna cry over this.

Congrats again!
And to CJC: good work on the real-time rendering ;)

-tgq


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From: Felix Wiemann
Subject: Re: Yay
Date: 9 Jul 2002 14:11:03
Message: <3d2b2735@news.povray.org>
TinCanMan wrote:

> I have a question though, where do we discuss any new bugs or issues now?

povray.bugreports
-- 
Felix Wiemann


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From: Alan Kong
Subject: Re: Yay
Date: 9 Jul 2002 15:29:23
Message: <u4emiukea9s7vtkekc3kcnldeb51cjdfgc@4ax.com>
On Tue, 09 Jul 2002 20:12:45 +0200 Felix Wiemann wrote:

>> I have a question though, where do we discuss any new bugs or issues now?
>
>povray.bugreports

  Hi, Felix. Discussions of possible bugs for v3.5 should be held in
povray.general, unless otherwise specified by the POV-Team or TAG. The
bugreports group is for verifiable bugs, only - not discussions.

-- 
Alan
ako### [at] povrayorg
a k o n g <at> p o v r a y <dot> o r g


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From: Mark Weyer
Subject: Re: Yay
Date: 10 Jul 2002 04:11:11
Message: <3D2BDF3F.87B1D24B@frege.mathematik.uni-freiburg.de>
> >> I have a question though, where do we discuss any new bugs or issues now?
> >
> >povray.bugreports
>
> povray.general, unless otherwise specified by the POV-Team or TAG.

I cite from  ftp://ftp.povray.org/pub/povray/Official/Linux/README:

Please report any problems to the povray.beta-test group on news.povray.org
(which is still active for reporting initial post-release problems).

Regards,

  Mark Weyer


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From: Thorsten Froehlich
Subject: Re: Yay
Date: 10 Jul 2002 04:15:02
Message: <3d2bed06@news.povray.org>
In article <3D2BDF3F.87B1D24B@frege.mathematik.uni-freiburg.de> , Mark Weyer
<wey### [at] fregemathematikuni-freiburgde>  wrote:

> I cite from  ftp://ftp.povray.org/pub/povray/Official/Linux/README:
>
> Please report any problems to the povray.beta-test group on news.povray.org
> (which is still active for reporting initial post-release problems).

Which is nothing more than a leftover from the beta testing that wasn't
removed...

    Thorsten

____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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From: Chris Cason
Subject: Re: Yay
Date: 10 Jul 2002 11:42:24
Message: <3d2c55e0@news.povray.org>
"TinCanMan" <Tin### [at] hotmailcom> wrote in message
news:3d2ae54d$1@news.povray.org...
> And to CJC: good work on the real-time rendering ;)

You can thank Thorsten for that one ;)

-- Chris


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From: Slime
Subject: Re: Yay
Date: 10 Jul 2002 17:24:13
Message: <3d2ca5fd@news.povray.org>
> > And to CJC: good work on the real-time rendering ;)
>
> You can thank Thorsten for that one ;)

What real-time rendering is this?

I haven't actually downloaded the final version yet, would that answer my
question? =)

 - Slime
[ http://www.slimeland.com/ ]


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From: Warp
Subject: Re: Yay
Date: 10 Jul 2002 17:40:06
Message: <3d2ca9b4@news.povray.org>
Slime <slm### [at] slimelandcom> wrote:
> What real-time rendering is this?

  There's an easter egg (ie. hidden feature) which is triggered by doing
something special.
  (Good thing the trick hasn't been widely spread yet... The surprise effect
is still there. :P )

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Slime
Subject: Re: Yay
Date: 10 Jul 2002 18:12:44
Message: <3d2cb15c@news.povray.org>
>   There's an easter egg


*gasp*

Augh! Must find it!

Or perhaps it will be left in the code somewhere when that comes out? =)

 - Slime
[ http://www.slimeland.com/ ]


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From: Thorsten Froehlich
Subject: Re: Yay
Date: 10 Jul 2002 18:32:47
Message: <3d2cb60f@news.povray.org>
In article <3d2cb15c@news.povray.org> , "Slime" <slm### [at] slimelandcom> wrote:

> Or perhaps it will be left in the code somewhere when that comes out? =)

No, the RTR demo is kept separate and POV-Ray source that will be
distributed will not include it - that way official versions are "unique" in
their own way.  However, it is likely that you will be able to find the
enabling key combination in the source code...

    Thorsten

PS: The key combination is different on Macs, but the Mac docs are fairly
clear in giving hints :-)

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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