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RC5, Win XP, AMD Athlon 800Mhz 768Mb
When using difference and cutaway_textures to section through an object I
did not get the behaviour I expected (wanted). My observation is that
object_1 sets the default texture to be as object_1 when cutaway is used but
subsequent applications of a texture to a compound object containing it
override object_1's texture. It this a bug or the intended behaviour.
In the following example I would have expected the sphere and wedge to be
red with a blue cylinder. When rendered I get a red sphere with a blue
wedge and cylinder.
union{
difference {
sphere { 0, 1 texture { pigment { color Red } } } // object_1
box { 0, 1 }
cutaway_textures
}
cylinder{0,y,.5}
texture { pigment { color Blue } }
}
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