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The following occured with
Persistence of Vision(tm) Ray Tracer Version 3.5.beta.RC4 Unix
(.Linux.gcc)
on a Linux machine (64 MB, 300 MHz)
When I #declare a camera and use it later,
transformations are applied twice. The following is a minimal scene:
light_source {
<-1,2,-1>*100
color rgb <1,1,1>
}
box {
<-2,-3,-5> <2,3,5>
texture {pigment {rgb <1,1,1>}}
}
#declare cam=camera {
location -20*z
look_at <0,0,0>
right x
up y
rotate 30*x
}
camera {cam}
It seems to be equivalent to
[...]
camera {
location -20*z
look_at <0,0,0>
right x
up y
rotate 30*x
rotate 30*x
}
instead of
[...]
camera {
location -20*z
look_at <0,0,0>
right x
up y
rotate 30*x
}
(As the manual tells me to use the news group while the man page
tells me to mail, I will try both.)
Mark Weyer
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In article <3ce0d38c@news.povray.org> , Mark Weyer
<wey### [at] fregemathematikuni-freiburgde> wrote:
> When I #declare a camera and use it later,
> transformations are applied twice. The following is a minimal scene:
Will be fixed in next beta.
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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