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If you want everything perfect for the big opening, you might want to know
that
\scenes\textures\patterns\crackle2.pov
\scenes\textures\patterns\crackle3.pov
give parsing error (function redefinition in a loop). Adding an #undef
solves everything. Nothing to do with my system, I guess.
The good news is all other scenes in "scenes" and "insert menu" are A-OK (I
checked that the tedious way)
Gelu Stoicescu
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Gelu Stoicescu wrote:
>
> If you want everything perfect for the big opening, you might want to know
> that
> \scenes\textures\patterns\crackle2.pov
> \scenes\textures\patterns\crackle3.pov
> give parsing error (function redefinition in a loop). Adding an #undef
> solves everything. Nothing to do with my system, I guess.
No, i had a look and it's caused by the faulty scenes. Changing the
function #declare to #local is probably the more elegant way.
Rune: I will try to get rid of the max_gradient warnings, will send you
the modified scenes then.
> The good news is all other scenes in "scenes" and "insert menu" are A-OK (I
> checked that the tedious way)
Thanks for confirming this.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 16 Apr. 2002 _____./\/^>_*_<^\/\.______
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