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// The following problem occurs in:
// POV-Ray for Windows v3.5 RC1 under
// Windows 98 on Intel 700 with 128 megs Ram
// The scene demonstrates a phenomenon that occurs when radiosity
// is used with fade-to-transparancy in a color_map.
// It seems that at some point in the fade (in this example where the
// transmit value reaches 2/3), the fade is disrupted and resumes with
// a brighter value.
// The increase is even visible when the light source is commented out.
light_source { <-10, 20, -10> 1 }
camera {
location <0, 3, -2>
direction z
right x*4/3
look_at z
}
#local rad=true;
//#local rad=false;
global_settings {
assumed_gamma 1
#if (rad)
radiosity { }
ambient_light 0
#end
}
#local P_P = rgbt <0, 0.1, 0>;
#local P_X = rgbt <P_P.x, P_P.y, P_P.z, 1>;
#local T_Fade = texture {
pigment {
gradient x
color_map {
[ 0 P_P ]
[ 0.5 P_X ]
[ 1 P_P ]
}
}
}
plane { y, 0 texture { T_Fade } }
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