POV-Ray : Newsgroups : povray.beta-test : Render Time Server Time
29 Jul 2024 14:25:17 EDT (-0400)
  Render Time (Message 1 to 6 of 6)  
From: N Shomber
Subject: Render Time
Date: 16 Apr 2002 00:52:27
Message: <3cbbae0b@news.povray.org>
I haven't been rendering this boot very long.  (about 1 hr - only the insert
menu)
The Time indicator in the bottom right says 49d 16h 51m 58s.  I don't know
why.
I have paused the program alot but that is all.  Any confirmations or ideas?

N Shomber
Win Pov 3.5 RC1

Windows XP Pro
Athlon 1500 XP
224MB 266DDR RAM


Post a reply to this message

From: N Shomber
Subject: Re: Render Time
Date: 16 Apr 2002 02:53:59
Message: <3cbbca87@news.povray.org>
After more investigation, this occurs at the beginning of the next picture
after the first unpause during an Insert menu re-render.  The time appears
to jump to 49d 17h 02m 45s +/- 5s on my machine.

> N Shomber
> Win Pov 3.5 RC1
>
> Windows XP Pro
> Athlon 1500 XP
> 224MB 266DDR RAM


Post a reply to this message

From: Anders K 
Subject: Re: Render Time
Date: 17 Apr 2002 18:44:01
Message: <3cbdfab1@news.povray.org>
> After more investigation, this occurs at the beginning of the next picture
> after the first unpause during an Insert menu re-render.  The time appears
> to jump to 49d 17h 02m 45s +/- 5s on my machine.

It's probably no coincidence that 2^32 miliseconds is exactly 49 days, 17
hours, 2 minutes, and 47.296 seconds.

Anders

--
light_source{6#local D=#macro B(E)#macro A(D)#declare E=(E-#declare
C=mod(E D);C)/D;C#end#while(E)#if(A(8)=7)#declare D=D+2.8;#else#if(
C>2)}torus{1..2clipped_by{box{-2y}}rotate<1 0C>*90translate<D+1A(2)
*2+1#else}cylinder{0(C-v=1).2translate<D+C*A(2)A(4)#end-2 13>finish
{specular 1}pigment{rgb x}#end#end#end-8;1B(445000298)B(519053970)B
(483402386)B(1445571258)B(77778740)B(541684549)B(42677491)B(70)}


Post a reply to this message

From: Peter Popov
Subject: Re: Render Time
Date: 18 Apr 2002 01:32:52
Message: <sfmsbuknhgko8jm0vc67pqg0uj4dke3orm@4ax.com>
On Wed, 17 Apr 2002 18:44:04 -0400, "Anders K."
<and### [at] prostard2gcom> wrote:

>It's probably no coincidence that 2^32 miliseconds is exactly 49 days, 17
>hours, 2 minutes, and 47.296 seconds.

Nice point :)


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

From: N Shomber
Subject: Re: Render Time
Date: 22 Apr 2002 22:01:56
Message: <3cc4c094@news.povray.org>
"Peter Popov" <pet### [at] vipbg> wrote in message
news:sfmsbuknhgko8jm0vc67pqg0uj4dke3orm@4ax.com...
> On Wed, 17 Apr 2002 18:44:04 -0400, "Anders K."
> <and### [at] prostard2gcom> wrote:
>
> >It's probably no coincidence that 2^32 miliseconds is exactly 49 days, 17
> >hours, 2 minutes, and 47.296 seconds.

The time on my system reverts to that time -2 seconds so that once a render
has taken two seconds, the clock reads 0d 0h 0m 0s.  This is after what I
would assume is an undetected overflow.

This occurs with both VC and Intel compile.

Steps to cause error:
1.  Start POV
2.  Select Options>Other Settings>Re-render Insert Menu Bitmaps
3.  Click OK.
4.  While it is rendering, click pause then unpause.  The time in the lower
right corner will now read the above time.

Can anyone confirm?

N Shomber
WinXP Pro
Athlon XP 1500


Post a reply to this message

From: Anders K 
Subject: Re: Render Time
Date: 23 Apr 2002 11:12:54
Message: <3cc579f6$1@news.povray.org>
> 1.  Start POV
> 2.  Select Options>Other Settings>Re-render Insert Menu Bitmaps
> 3.  Click OK.
> 4.  While it is rendering, click pause then unpause.  The time in the
lower
> right corner will now read the above time.

Confirmed -- and furthermore, every time the render is paused and unpaused,
it goes farther back into "negative time".

Anders

--
light_source{6#local D=#macro B(E)#macro A(D)#declare E=(E-#declare
C=mod(E D);C)/D;C#end#while(E)#if(A(8)=7)#declare D=D+2.8;#else#if(
C>2)}torus{1..2clipped_by{box{-2y}}rotate<1 0C>*90translate<D+1A(2)
*2+1#else}cylinder{0(C-v=1).2translate<D+C*A(2)A(4)#end-2 13>finish
{specular 1}pigment{rgb x}#end#end#end-8;1B(445000298)B(519053970)B
(483402386)B(1445571258)B(77778740)B(541684549)B(42677491)B(70)}


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.