Version 3.5.beta.15.icl.win32
I know I'm not supposed to specify the facets pattern in a pigment, but the following
error message is a bit odd:
Parse Error: Keyword 'bump_map' can only be used in a normal statement.
Sample scene bit:
sphere { y, 2 pigment { facets coords 2 }}
Robert Chaffe
http://www.donovansweb.com/~chaffe/
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