POV-Ray : Newsgroups : povray.beta-test : Segfaults with media Server Time
1 Nov 2024 17:19:39 EDT (-0400)
  Segfaults with media (Message 1 to 4 of 4)  
From: Micha Riser
Subject: Segfaults with media
Date: 2 Apr 2002 15:01:46
Message: <3caa0e2a@news.povray.org>
Following scene produces a segfault:
-- begin scene
media{}
-- end scene

Adding an object to the scene does not help. It also crashes with the 
example scenes 'media1.pov' and 'media2.pov' but not with 3-5.

3.5.beta.15 Unix (.Linux.gcc), Linux, Pentium III

- Micha

-- 
objects.povworld.org - The POV-Ray Objects Collection
book.povworld.org    - The POV-Ray Book Project


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From:
Subject: Re: Segfaults with media
Date: 2 Apr 2002 15:26:43
Message: <ls4kauci810p0j8hdf6q5lcq0ovnpmk69t@4ax.com>
On Tue, 02 Apr 2002 22:01:10 +0200, Micha Riser <mri### [at] gmxnet> wrote:
> Following scene produces a segfault:
> -- begin scene
> media{}
> -- end scene

Works fine so I can't confirm with
POV 3.5 b 15 icl on WinNT Sp 6 PII 233 with 128 MB

ABX


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From: Thorsten Froehlich
Subject: Re: Segfaults with media
Date: 2 Apr 2002 15:27:51
Message: <3caa1447@news.povray.org>
In article <3caa0e2a@news.povray.org> , Micha Riser <mri### [at] gmxnet>  wrote:

> Following scene produces a segfault:
> -- begin scene
> media{}
> -- end scene
>
> Adding an object to the scene does not help. It also crashes with the
> example scenes 'media1.pov' and 'media2.pov' but not with 3-5.
>
> 3.5.beta.15 Unix (.Linux.gcc), Linux, Pentium III

Confirmed in Linux and Mac version. It will be fixed in the next beta.

Note to Windows users: You probably won't be able to reproduce this bug, don't
worry :-)

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From:
Subject: Re: Segfaults with media
Date: 2 Apr 2002 15:35:36
Message: <2f5kauc597ghsdasu7i0rcbikt3m4b5adm@4ax.com>
On Tue, 02 Apr 2002 22:27:49 +0200, "Thorsten Froehlich" <tho### [at] trfde>
wrote:
> Note to Windows users: You probably won't be able to reproduce this bug, don't
> worry :-)

To late ;-)

ABX


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