POV-Ray : Newsgroups : povray.beta-test : POVWin 3.5 beta 11: only INTEL compile crashes with Glass&Media, VC is fine Server Time
1 Nov 2024 21:19:08 EDT (-0400)
  POVWin 3.5 beta 11: only INTEL compile crashes with Glass&Media, VC is fine (Message 1 to 3 of 3)  
From: Tobias Hoerburger
Subject: POVWin 3.5 beta 11: only INTEL compile crashes with Glass&Media, VC is fine
Date: 19 Feb 2002 16:18:54
Message: <3c72c13e@news.povray.org>
I have a scene where any Intel compile (3.5 beta 11 down to 3.1g) crashes
while rendering one specific output line, while the latest VC compile does
just fine without any problem. the scene has a lot of glass material and
emitting media in it and has to be rendered at least at 800x600 (+aa) to
make it happen, so it takes quite a while (about 2 hours on my system)
before the crash occurs. POV will then just quit after a standard windows
error dialog.
if anyone's interested (should be, because it says so on the download
page!), send me an email and you get the scene. it doesn't require any big
includes or images.

daw### [at] xxs-swpde

(Celeron 466, Win98-1, 192megs)


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From:
Subject: Re: POVWin 3.5 beta 11: only INTEL compile crashes with Glass&Media, VC is fine
Date: 20 Feb 2002 03:01:25
Message: <5rl67uktdgdtsd2vf9v2349ut5r0hdpma7@4ax.com>
On Tue, 19 Feb 2002 22:18:03 +0100, "Tobias Hoerburger" <pov### [at] xxs-swpde>
wrote:
> if anyone's interested (should be, because it says so on the download
> page!), send me an email and you get the scene. it doesn't require any big
> includes or images.

there is povray.beta-test.binaries group so you can post it there

ABX


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From:
Subject: Re: POVWin 3.5 beta 11: only INTEL compile crashes with Glass&Media, VC is fine
Date: 20 Feb 2002 11:27:24
Message: <3c73d07f.32322541@news.povray.org>
On Tue, 19 Feb 2002 22:18:03 +0100, "Tobias Hoerburger"
<pov### [at] xxs-swpde> wrote:

>I have a scene where any Intel compile (3.5 beta 11 down to 3.1g) crashes
>while rendering one specific output line, while the latest VC compile does
>just fine without any problem. the scene has a lot of glass material and
>emitting media in it and has to be rendered at least at 800x600 (+aa) to
>make it happen, so it takes quite a while (about 2 hours on my system)
>before the crash occurs. POV will then just quit after a standard windows
>error dialog.
>if anyone's interested (should be, because it says so on the download
>page!), send me an email and you get the scene. it doesn't require any big
>includes or images.

In addition to ABX's suggestion, does the abend happend if you resume
the image ?? Does the abend happend when you start the render at the
line in question ?? I don't consider a 2-hour trace required scene as
a minimum scene required to show a bug!

/Erkki


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