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I am having problems with bump maps in this compile. POV crashes flawlessly. (texture
mapped bump map)
The second weird thing are effects of photon mappings, I got a few times strange lines
of light,
lying on the objects without the logical explanation of their position.
Anybody is haveing such kind of problems ?
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> I am having problems with bump maps in this compile. POV crashes flawlessly.
(texture mapped bump map)
> The second weird thing are effects of photon mappings, I got a few times strange
lines of light,
> lying on the objects without the logical explanation of their position.
> Anybody is haveing such kind of problems ?
I've investigated this crashing a bit more ;-)
It seems that it crashes on *.TGA's.
The weird thing about that... it crashes sometimes ... not everytime - maybe it
depends on the known memory leaks.
System: Win2K Pro, Athlon 1.1G, 1G RAM + WinPOV 3.5 beta 10
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