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Hi,
the POV-File o_shapes.pov in scenes\portfolio has a little bug that causes a
incorrect rendering of the portfolio for shapes. This is because of the
false numbers in the case-commands for the two first shapes:
<--- current (buggy) version --->
#switch(frame_number)
#case(99)
object {
Bevelled_Text("crystal.ttf", "ABC", 10, 35, 0.1, 0.3, 0, 0)
scale 2
translate <-1.4,-0.5,0>
pigment {rgb 1}
finish{specular 0.4}
}
#break
#case(0)
object {
Circle_Text("crystal.ttf", "Circle Text", 1, 0, 0.3, 0.95, 0,
Align_Center, 10)
scale 0.75
pigment {rgb <1,0.1,0>}
finish{specular 0.4}
}
#break
<--- end of current version --->
simply change it to this
<--- correct version --->
#switch(frame_number)
#case(0)
object {
Bevelled_Text("crystal.ttf", "ABC", 10, 35, 0.1, 0.3, 0, 0)
scale 2
translate <-1.4,-0.5,0>
pigment {rgb 1}
finish{specular 0.4}
}
#break
#case(1)
object {
Circle_Text("crystal.ttf", "Circle Text", 1, 0, 0.3, 0.95, 0,
Align_Center, 10)
scale 0.75
pigment {rgb <1,0.1,0>}
finish{specular 0.4}
}
#break
<--- end of correction --->
So long,
Bonsai
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