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4 Nov 2024 17:29:59 EST (-0500)
  [doc] default media sampling method (Message 1 to 9 of 9)  
From: Roy Schulz
Subject: [doc] default media sampling method
Date: 15 Oct 2001 19:44:01
Message: <3bcb74c1@news.povray.org>
The doc section 6.8.2 does not tell which method is the default one. BTW,
which one is it?

Roy


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From: Ken
Subject: Re: [doc] default media sampling method
Date: 15 Oct 2001 23:22:08
Message: <3BCBA960.DDFD5B53@pacbell.net>
Roy Schulz wrote:
> 
> The doc section 6.8.2 does not tell which method is the default one. BTW,
> which one is it?

The original 3.1 had what is now known as method 1. I would presume,
with a fair amount of certainty, that method 1 is the default for
backward compatibility sake.

-- 
Ken Tyler - POV-Ray Technical Assistance Group


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From: Tony[B]
Subject: Re: [doc] default media sampling method
Date: 15 Oct 2001 23:36:17
Message: <3bcbab31@news.povray.org>
Wasn't it changed to 3?


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From: Redbeard (MDJohnson)
Subject: Re: [doc] default media sampling method
Date: 15 Oct 2001 23:51:36
Message: <3bcbaec8@news.povray.org>
"Roy Schulz" <roy### [at] gmxde> wrote in message
news:3bcb74c1@news.povray.org...
> The doc section 6.8.2 does not tell which method is the default one. BTW,
> which one is it?
>
> Roy

Which reminds me, it's often difficult to locate default values in the docs.
For some future version, it would be nice to have a brief summary of applicable
defaults after the syntax statement.  I don't know how many times I've searched
through the camera section looking for the defaults for look_at and location.
Ok, I know them now, but I would have saved some frustration if they'd been easy
to find :-)

Michael
--
#declare R=<8,4,.6>/3;#declare C=function{pattern{object{text{ttf"crystal.ttf"
"MDJ"1,0translate-R/4}}}}camera{location-z*30}box{-R,R pigment{rgbf 1}interior
{media{emission.1density{function{C(x,y,z)}density_map{[0mandel 50color_map{[0
rgb 0][.2rgb x][1rgb x+y]}interior 1,1.5scale 60translate<-33.75,2.85>exponent
4][1rgb<2,2>]}}}}scale 24hollow}// (c) 2001 MDJohnson red### [at] wvadelphianet


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From: Bob H 
Subject: Re: [doc] default media sampling method
Date: 16 Oct 2001 06:41:10
Message: <3bcc0ec6$1@news.povray.org>
"Tony[B]" <ben### [at] catholicorg> wrote in message
news:3bcbab31@news.povray.org...
> Wasn't it changed to 3?

Sure thought so, reading the Media section of the Doc does kind of suggest
it is still method 1 since it's the leading paragraph for method types.  In
renders I've done it appears to be 3 and not 1.  Wish I could remember that
with more certainty.

Bob H.


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From: Warp
Subject: Re: [doc] default media sampling method
Date: 16 Oct 2001 08:40:36
Message: <3bcc2ac4@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
: The original 3.1 had what is now known as method 1. I would presume,
: with a fair amount of certainty, that method 1 is the default for
: backward compatibility sake.

  The default is method 3. And the reason clear: 99.9% of people will be
using method 3 anyways, so why make their lives any harder by forcing them
to type it every time?

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: Slime
Subject: Re: [doc] default media sampling method
Date: 16 Oct 2001 08:45:48
Message: <3bcc2bfc$1@news.povray.org>
If #version 3.1 is used, will it default to method 1?

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]

"Warp" <war### [at] tagpovrayorg> wrote in message
news:3bcc2ac4@news.povray.org...
> Ken <tyl### [at] pacbellnet> wrote:
> : The original 3.1 had what is now known as method 1. I would presume,
> : with a fair amount of certainty, that method 1 is the default for
> : backward compatibility sake.
>
>   The default is method 3. And the reason clear: 99.9% of people will be
> using method 3 anyways, so why make their lives any harder by forcing them
> to type it every time?
>
> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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From: ingo
Subject: Re: [doc] default media sampling method
Date: 17 Oct 2001 03:47:51
Message: <Xns913D63AAB6A0Eseed7@povray.org>
in news:3bcbaec8@news.povray.org Redbeard (MDJohnson) wrote:

> For some future version, it would be nice to have a brief summary
> of applicable defaults after the syntax statement.

I'm working on that.

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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From: Redbeard (MDJohnson)
Subject: Re: [doc] default media sampling method
Date: 17 Oct 2001 22:38:30
Message: <3bce40a6@news.povray.org>
"ingo" <ing### [at] homenl> wrote in message
news:Xns### [at] povrayorg...
> in news:3bcbaec8@news.povray.org Redbeard (MDJohnson) wrote:
>
> > For some future version, it would be nice to have a brief summary
> > of applicable defaults after the syntax statement.
>
> I'm working on that.
>
> Ingo
>
> --
> Photography: http://members.home.nl/ingoogni/
> Pov-Ray    : http://members.home.nl/seed7/

Wow!  Thanks!

Michael


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