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I seem to have a problem with slope pattern. The pattern doesn't seem to
work when the slope is absolutely flat.
In the following code, if the rotation of my object is 0 (i.e. top of
cylinder is flat) the texture won't apply to the top, but if you rotate it
slightly (like 0.00001*x) the texture is there: i have posted two images in
p.b-t.b illustrating what I mean.
-tgq
here is my code:
#declare LO=<-60,60,-60>;
#declare LA=<0,40,0>;
camera{
direction<0,0,1>
up<0,1,0>
right<4/3,0,0>
location LO
look_at LA
}
light_source{
0
color rgb 2
translate<-50,200,-50>
}
#declare MD1=
material{
texture{
pigment{rgb 1}
}
texture{
pigment{
slope y
color_map{
[0.5 rgbt 1]
[1.0 red 1]
}
}
}
}
plane{-y, 20 texture{pigment{checker rgb 1 rgb 0} finish{diffuse 0.8}scale
25}}
union{
cylinder{<0,-20,0> <0,20,0> 30}
torus {30 20}
material{MD1}
rotate x*0.00001
translate<60,0,60>
}
--
camera{location z*13look_at 0}light_source{15 15looks_like{sphere{0 10
}pigment{rgb 1}finish{ambient 15}}}union{torus{3,0.5rotate x*90}cone{y
*4,.5,-y*8,0}cone{-x*4,.5,x*8,0}pigment{rgb<.7,.6,.4>}finish{ambient 0
diffuse 0reflection{1fresnel on metallic 1}}interior{ior 25}rotate 15}
plane{y,-7pigment{checker rgb 0rgb 1scale 4}finish{diffuse.1}}// TGQ
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sorry
version 3.5 beta 2
win98, 466 MHz, 128RAM
-tgq
--
camera{location z*13look_at 0}light_source{15 15looks_like{sphere{0 10
}pigment{rgb 1}finish{ambient 15}}}union{torus{3,0.5rotate x*90}cone{y
*4,.5,-y*8,0}cone{-x*4,.5,x*8,0}pigment{rgb<.7,.6,.4>}finish{ambient 0
diffuse 0reflection{1fresnel on metallic 1}}interior{ior 25}rotate 15}
plane{y,-7pigment{checker rgb 0rgb 1scale 4}finish{diffuse.1}}// TGQ
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