|
|
Version 3.5.beta.RC5.icl.win32
In 6.10.5.1, range_divider (photons/advanced technique)
There is a "TODO" ... is there any hope for it ?
In 6.5.4.2 Functions in Isosurface,
the equation for the .gray seems bogus, it is given as
gray value = Red*58.9% + Green*11.4% + Blue*29.7%
which means that Red is brighter than Blue which is brigher than Green.
IMHO, for the human eyes, it should be
gray value = Red*29.7% + Green*58.9% + Blue*11.4%
(Because Green is brighter than Red which is brighter than Blue)
Unless Pov is made for some insects or bees ?
Post a reply to this message
|
|
|
|
Apache wrote:
> I'm not an expert in this, but if green is already brighter shouldn't that
> be compensated by a lower factor (like .114) instead of making it even more
> bright in comparison to the other two colors?
Not for getting the gray level.
When using gray, the order of colour is :
Black, Blue, Red, Magenta, Green, Cyan, Yellow and White.
<0,0,0>,<0,0,1>,<1,0,0>,<1,0,1>,<0,1,0>,<0,1,1>,<1,1,0> and <1,1,1>
Yellow is very light gray.
Green is middle grey
Red is dark grey
and Blue is very dark grey.
Try using the formula and then sort the values. Check the order!
Post a reply to this message
|
|
|
|
"Le Forgeron" <jgr### [at] freefr> wrote...
> Version 3.5.beta.RC5.icl.win32
>
>
> In 6.10.5.1, range_divider (photons/advanced technique)
>
> There is a "TODO" ... is there any hope for it ?
>
The range_divider is no longer needed, so this section of the documentation
has been dropped.
-Nathan
Post a reply to this message
|
|