POV-Ray : Newsgroups : povray.beta-test : [Bug] Artefacts in lathe Server Time
1 Nov 2024 09:22:51 EDT (-0400)
  [Bug] Artefacts in lathe (Message 1 to 5 of 5)  
From: Xuan Baldauf
Subject: [Bug] Artefacts in lathe
Date: 27 May 2002 07:54:05
Message: <3CF21E53.DEF6128@medium.net>
Hello,

there is a bug in povray-3.5-rc5 on linux-2.4.19-pre (AMD
Duron 1000MHz): Many graphical artefacts appear.

Just see the attached scene. There are several arcs of
artefacts (one big arc below, two small arcs above).
Additionally, at the left and right border, there are some
pixels which remain black.

Is there any workaround?

Attached:
- The scene
- the corresponding makefile for linux



--



Medium.net Internet Server Software


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Attachments:
Download 'us-ascii' (1 KB) Download 'pokal.v2.bug.pov.txt' (3 KB)

From: Thorsten Froehlich
Subject: Re: [Bug] Artefacts in lathe
Date: 27 May 2002 08:24:59
Message: <3cf2259b$1@news.povray.org>
In article <3CF### [at] mediumnet> , Xuan Baldauf 
<dev### [at] mediumnet>  wrote:

> there is a bug in povray-3.5-rc5 on linux-2.4.19-pre (AMD
> Duron 1000MHz): Many graphical artefacts appear.

Add "sturm" to the lathe object.


    Thorsten


PS: Please do not post attachments in this group.


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From: Xuan Baldauf
Subject: Re: [Bug] Artefacts in lathe
Date: 27 May 2002 08:30:46
Message: <3CF226DF.C159ECE0@medium.net>
Thorsten Froehlich wrote:

> In article <3CF### [at] mediumnet> , Xuan Baldauf
> <dev### [at] mediumnet>  wrote:
>
> > there is a bug in povray-3.5-rc5 on linux-2.4.19-pre (AMD
> > Duron 1000MHz): Many graphical artefacts appear.
>
> Add "sturm" to the lathe object.

Thank you. But documentation states "In case of cubic or bezier
splines, the Sturmian root solver is always used because a 6th
order polynomial has to be solved.". I'm actually using the a
cubic spline.

>
>
>     Thorsten



>
>
> PS: Please do not post attachments in this group.

Okay.


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From: Warp
Subject: Re: [Bug] Artefacts in lathe
Date: 27 May 2002 08:50:23
Message: <3cf22b8f@news.povray.org>
Xuan Baldauf <dev### [at] mediumnet> wrote:
>> Add "sturm" to the lathe object.

> Thank you. But documentation states "In case of cubic or bezier
> splines, the Sturmian root solver is always used because a 6th
> order polynomial has to be solved.". I'm actually using the a
> cubic spline.

  AFAIK the documentation is erroneous in this part.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Leroy Whetstone
Subject: Re: [Bug] Artefacts in lathe
Date: 1 Jun 2002 16:14:15
Message: <3CF947D3.ACC974AF@joplin.com>
I had a simular problem with lathe using bezier splines. I tried sturm. It didn't
help. Then I changed a few control points and all the
artifacts disapeared.

Xuan Baldauf wrote:

> Hello,
>
> there is a bug in povray-3.5-rc5 on linux-2.4.19-pre (AMD
> Duron 1000MHz): Many graphical artefacts appear.
>
> Just see the attached scene. There are several arcs of
> artefacts (one big arc below, two small arcs above).
> Additionally, at the left and right border, there are some
> pixels which remain black.
>
> Is there any workaround?
>
> Attached:
> - The scene
> - the corresponding makefile for linux
>

>
> --

>

> Medium.net Internet Server Software
>
>   --------------------------------------------------------------------------------
>
> all: Pokal.v2.bug.png
>
> %.png: %.pov
>         /usr/lib/povray35/povray /usr/lib/povray35/povray.ini +I$< +O$@ +W840 +H630
+FN +SP8 +EP8 +V +L/usr/lib/povray35/include +UA +D +P
>
>   --------------------------------------------------------------------------------
>
>                           Name: Pokal.v2.bug.pov
>    Pokal.v2.bug.pov       Type: POV-Ray scene file
(application/x-unknown-content-type-POV-Ray.Scene)
>                       Encoding: base64

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Have Fun!


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