POV-Ray version: 3.1 and 3.5
Operating system : Windows 98
Computer : AMD K6-3 with 400 MHz
Memory : 64 MB RAM
I recognized a bug in the texture FBM_Clouds. The bug does happen in
version 3.1 and also in version 3.5 beta, but didn't appear in 3.0 and
older versions.
The reason for this bug is a wrong declaration in textures.inc (see file
FBM_CLOUDS.POV).
Christian Schneider
<Sch### [at] compuservede> wrote:
> I recognized a bug in the texture FBM_Clouds.
Fixed, thanks.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
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Rune wrote:
> Fixed, thanks.>
Wow, that was fast... didn't except it would be corrected in beta2...
seems the POVRay team is as good as its program :)
Christian
<Sch### [at] compuservede> wrote:
> Wow, that was fast... didn't except it would be> corrected in beta2...> seems the POVRay team is as good as its program :)
I'm not in the POV-Team, I'm just a humble pre-beta tester. In POV-Ray 3.5
many of the changes to the scene and include files and the documentation was
handled by the pre-beta testers.
Rune
--
POV-Ray 3.5 pre-beta tester and current scene and include files coordinator.