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When Pov-Ray 3.5 is released for Linux/UNIX, will it have a GUI like the
Windows & MacOS versions or will it be just like 3.1 and use the command
line only?
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jarred barber wrote:
>
> When Pov-Ray 3.5 is released for Linux/UNIX, will it have a GUI like the
> Windows & MacOS versions or will it be just like 3.1 and use the command
> line only?
There has been no talk of distributing it with a built in editor that
I am aware of.
--
Ken Tyler - POV-Ray Technical Assistance Group
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In article <3b9a58fa$1@news.povray.org> , jarred barber <""shader\"@(none)>
wrote:
> When Pov-Ray 3.5 is released for Linux/UNIX, will it have a GUI like the
> Windows & MacOS versions or will it be just like 3.1 and use the command
> line only?
See replies to the same question here:
Message-ID: <3b8abdcc@news.povray.org>
From: Sebastian Holtermann <Van### [at] gmxde>
Subject: Linux GUI for POV 3.5?
Newsgroups: povray.unix
Date: Mon, 27 Aug 2001 23:38:08 +0200
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"jarred barber" <""shader\"@(none)> wrote:
> When Pov-Ray 3.5 is released for Linux/UNIX, will it have a GUI like the
> Windows & MacOS versions or will it be just like 3.1 and use the command
> line only?
>
>
IIRC Mark Gordon (maintainer the *NIX version) did mention a while ago in
povray.unix that he is looking into adding some sort of a GUI; nothing
specific though. At any rate I'm fairly certain it will not happen with the
3.5 release.
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
Home page http://www.hot.ee/margusrt
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In article <3b9a9e2f$1@news.povray.org>, Margus Ramst wrote:
> "jarred barber" <""shader\"@(none)> wrote:
>
>> When Pov-Ray 3.5 is released for Linux/UNIX, will it have a GUI like the
>> Windows & MacOS versions or will it be just like 3.1 and use the command
>> line only?
>>
>>
> IIRC Mark Gordon (maintainer the *NIX version) did mention a while ago in
> povray.unix that he is looking into adding some sort of a GUI; nothing
> specific though. At any rate I'm fairly certain it will not happen with the
> 3.5 release.
I'd think that a good XEmacs template and syntax highlight settings would
be more than enough of a GUI. Especially since that wouldn't discriminate
any *n*x users.
Not to mention it would be easy to port forward :)
--
Bos### [at] lutfi www.lut.fi/~bostik X and all the devils
Security freak, and proud of it. /-\ are here." -W.S.
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> I'd think that a good XEmacs template and syntax highlight settings would
> be more than enough of a GUI. Especially since that wouldn't discriminate
> any *n*x users.
>
> Not to mention it would be easy to port forward :)
Something lik this?
http://www.acc.umu.se/~woormie/povray/
--
Wind the Frog!
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In article <3B9### [at] geocitiescom>, Jon A. Cruz wrote:
>
>> I'd think that a good XEmacs template and syntax highlight settings would
>> be more than enough of a GUI. Especially since that wouldn't discriminate
>> any *n*x users.
>>
>> Not to mention it would be easy to port forward :)
>
> Something lik this?
> http://www.acc.umu.se/~woormie/povray/
Ooooo, yes. Very much like that.
With this piece of work, I find it funny someone actually bothers to even
consider a POV-Ray specific GUI. Oh well, at least it would add to the
freedom of choice.
But now, off to experiment.
--
Bos### [at] lutfi www.lut.fi/~bostik X and all the devils
Security freak, and proud of it. /-\ are here." -W.S.
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