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Specifically scenes\advanced\blocks\*.pov
Win98SE, Athlon 1.33Ghz, 512Mb ECC DDR.
I've tried a few times to render the three scenes in the above dorectory,
and I get various error messages from within makestacks.inc.
For example, with #declare writefile=false commented out and
#declare num=10 uncommented, I get the following error :
File: makestacks.inc Line: 191
#if (Visible)
#declare
R[0]=<int(rand(R2R)*4)*90,0,int(rand(R2R)*4)*90>; <----ERROR
Parse Error: Attempted to redefine float identifier as vector identifier.
Returned from renderer with error status
Has anybody else out there run into problems with this sample scene? And
please bear in mind that I use Moray as a rule, so I'm not too good with
raw SDL code and may easily be missing something which is blindingly to
somebody else.
Bye for now,
Jamie.
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Jamie Davison wrote:
> I've tried a few times to render the three scenes in the above dorectory,
> and I get various error messages from within makestacks.inc.
Strange. Anyway, a fixed version is available in beta-test.binaries, with
another demo file of the series (stackerday.pov) that was overlooked in the
current distribution.
G.
--
**********************
http://www.oyonale.com
**********************
Graphic experiments
Pov-ray gallery
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On Thu, 06 Sep 2001 22:25:31 +0200, Gilles Tran wrote...
> Jamie Davison wrote:
>
> > I've tried a few times to render the three scenes in the above dorectory,
> > and I get various error messages from within makestacks.inc.
>
> Strange. Anyway, a fixed version is available in beta-test.binaries, with
> another demo file of the series (stackerday.pov) that was overlooked in the
> current distribution.
stackerday.pov seems to generate a rather pretty completely black image
in ten seconds on my machine...
Bye for now,
Jamie.
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> > Strange. Anyway, a fixed version is available in beta-test.binaries, with
> > another demo file of the series (stackerday.pov) that was overlooked in the
> > current distribution.
>
> stackerday.pov seems to generate a rather pretty completely black image
> in ten seconds on my machine...
Never mind. I'm just being dim... As usual. :)
Thanks anyway for the updated files.
Bye for now,
Jamie.
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