I tried rendering the scene at 512x384 and got the same out of memory error.
It disappeared whenever I switched of focal blur (BlurOK=0) and proceeded to
render fully. The other options didn't seem to make a difference for as far
as I could see.
Jeroen.
Chris Cason <del### [at] deletethistoo povray org> wrote:
> Adrian wrote:
> > Try rendering http://en.wikipedia.org/wiki/Image:Glasses_800_edit.png
> > at 1920x1200 with the 3.7 beta.
> > Fails with out of memory error at the start.
> > Fine under 3.6 though - I could really use the SMP/SSE2 on this one !.
>
> Does it work at lower resolutions?
>
> Try running with -d to turn off the preview display, see if that helps.
>
> -- Chris
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