|
 |
Op 29/06/2021 om 12:07 schreef clipka:
> Hi folks,
>
> another not-quite-beta in our series of "let's not test POV-Ray itself,
> but all the stuff that surrounds its compilation, deployment and
> installation":
>
> https://github.com/POV-Ray/povray/releases/tag/v3.8.0-beta.x.cmedit.669
>
> This time, we would like you to test-drive an update to the editor DLL
> mechanism:
>
>
> (0) Make sure you have an existing POV-Ray v3.7 installation.
>
OK
> (1) Make sure to _uninstall_ any of the previous technical verification
> builds. Most notably, make sure there are no editor DLLs left in the
> `.../POV-Ray/v3.8-beta/bin` directory that might have somehow found
> their way there.
>
OK
> (2) Install the version published at the URL above, _declining_ the
> installer's offer to download the editor DLLs.
>
OK
> (3) Run the newly installed POV-Ray version, verifying that it offers
> you to download the editor DLLs (_decline_ again), and that you can't
> use the editor.
>
OK
> (4) Copy `povcmax32.dll` and `povcmax64.dll` (but _no_ other DLLs, not
> even `povcmax32-sse2.dll`) from the `.../POV-Ray/v3.7/bin` directory of
> your existing v3.7 installation into the corresponding directory of the
> new installation.
>
OK
(Some extra grumbling about admins rights)
> (5) Run the newly installed POV-Ray version, verifying that it does
> _not_ offer you to download the editor DLLs anymore, and that its editor
> is now fully functional.
>
OK
>
> We would like your feedback...
>
> - whether you do indeed see the expected behavior (and if not, what
> divergent behavior you are seeing)
Initially a bit of confusion coming from protesting Firefox and admin,
but finally worked as expected.
> - what version of Windows you are using
Windows 10
> - which of the three POV-Ray binaries is actually being run on your
> system (32-bit, 32-bit SSE2 or 64-bit; see version information in the
> Message Window)
64-bit (as expected)
> Happy testing!
> Christoph
You are welcome.
--
Thomas
Post a reply to this message
|
 |