In article <email@example.com> , "Trevor Quayle"
<Tin### [at] hotmailcom> wrote:
> Couldn't find this in the docs or in a previous posting.
> the 'hollow' keyword doesn't seem to work properly in light groups.
> if you put the camera inside an object with hollow it renders fine
> if you out the hollow object inside a light group, you get the 'camera is
> inside a non-hollow object..." warning.
Please provide a _short_ example.
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