POV-Ray : Newsgroups : povray.beta-test.binaries : Re: Known bugs 1 Apr 2002 (beta15) and request Server Time
29 Apr 2024 06:10:39 EDT (-0400)
  Re: Known bugs 1 Apr 2002 (beta15) and request (Message 1 to 2 of 2)  
From:
Subject: Re: Known bugs 1 Apr 2002 (beta15) and request
Date: 2 Apr 2002 08:53:31
Message: <r0djaukl840acj76sk13fkc0148v8pbdsk@4ax.com>
On Tue, 02 Apr 2002 15:32:03 +0200, "Thorsten Froehlich" <tho### [at] trfde>
wrote:
> > >* Media problem
> > >  (A visible whitish line appears at the edge of a transparent container
> > >  box for media. Needs confirmation.)
> > >  Reported in:
> > > Media visible container line in front of object
> > > http://news.povray.org/3bf45a3d@news.povray.org
> >
> > I can confirm appearance of bright line. I have changed camera location in
> > example to location <1+clock, 1.7, -5> and started animation.
> > I have rendered with +FN with standard settings 800x600, AA 0.3.
>
> I tried it and at least don't see anything unexpected.  Could you post an
> image, please?

I don't know it is expected or unexpected behaviour. Only thing I know I can
reproduce bright line described in original report. Here are three images with
original script and complete output stream. Specification as usual:
POV 3.5 b 15 icl on WinNT Sp 6 PII 233 with 128 MB

ABX


Post a reply to this message


Attachments:
Download 'test1.png' (54 KB) Download 'test2.png' (55 KB) Download 'test3.png' (53 KB) Download 'out.txt' (128 KB) Download 'test.pov.txt' (1 KB)

Preview of image 'test1.png'
test1.png

Preview of image 'test2.png'
test2.png

Preview of image 'test3.png'
test3.png

From:
Subject: Re: Known bugs 1 Apr 2002 (beta15) and request
Date: 2 Apr 2002 09:04:10
Message: <3udjauo9255k3svgebm6kbrjjphen92be0@4ax.com>
On Tue, 02 Apr 2002 15:32:03 +0200, "Thorsten Froehlich" <tho### [at] trfde>
wrote:
> >> * Prism transformation problem
> >>   (Conic prism illumination is not correct after certain rotations. Bug
> >>   status unclear.)
> >
> > Note I have repeated this behaviour with matrix also (coded rotation)
> > http://news.povray.org/d1oh6u821648rvs7frgmt4cl7u41s6cmmo%404ax.com
> >
> >>   (Note: It has been reported that this bug would not happen in POV-Ray 3.1.
> >>     This needs verification.)
> >
> > What about recompilation of 3.1 with the same compiler and settings as current
> > betas to verify compiler issues ?
>
> So you have tried it in 3.1 and it doesn't appear?

No, I haven't. I wrote above becouse somebody said he can reproduce this with
3.5 but can't reproduce with 3.1 on the same machine.

> If it doesn't happen in
> 3.1, could you post an image of the result in 3.5, please?

Again, animation along frame_number best shows appearance, Specification as
usual: POV 3.5 b 15 icl on WinNT Sp 6 PII 233 with 128 MB

ABX


Post a reply to this message


Attachments:
Download 'out.txt' (128 KB) Download 'test.pov.txt' (1 KB) Download 'test1.png' (14 KB) Download 'test2.png' (9 KB) Download 'test3.png' (14 KB)

Preview of image 'test1.png'
test1.png

Preview of image 'test2.png'
test2.png

Preview of image 'test3.png'
test3.png


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.