POV-Ray : Newsgroups : povray.beta-test.binaries : marble + turbulence Server Time
16 May 2024 17:36:48 EDT (-0400)
  marble + turbulence (Message 1 to 9 of 9)  
From: ingo
Subject: marble + turbulence
Date: 31 Oct 2001 02:14:06
Message: <Xns914B53C5917Fseed7@povray.org>
---%<---%<---
#version 3.5;
global_settings {assumed_gamma 1.0 noise_generator 1}
camera {location  <0, 0, -2.0> look_at 0}

plane {
   -z, 0
   texture {
      pigment {
         marble
         turbulence <0.1,0.1,0>
         //octaves 4
         colour_map {
            [0, rgb 0]
            [1, rgb 1]
         }
      }
      finish {ambient 1}
   }
}
---%<---%<---

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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Attachments:
Download 'marble_3_5.jpg' (7 KB) Download 'marble_3_1.jpg' (3 KB)

Preview of image 'marble_3_5.jpg'
marble_3_5.jpg

Preview of image 'marble_3_1.jpg'
marble_3_1.jpg


 

From: Christoph Hormann
Subject: Re: marble + turbulence
Date: 31 Oct 2001 12:37:38
Message: <3BE036E1.3DF5C4DB@gmx.de>
For illustrating the other changes too:

http://www.schunter.etc.tu-bs.de/~chris/files/noise_generator_beta6.png
http://www.schunter.etc.tu-bs.de/~chris/files/noise_generator_beta7.png

Also note that with 'gradient x triangle_wave' (which should look
identically) the problem does not occur.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: ingo
Subject: Re: marble + turbulence
Date: 31 Oct 2001 13:48:48
Message: <Xns914BC98E1B4A9seed7@povray.org>
in news:3BE036E1.3DF5C4DB@gmx.de Christoph Hormann wrote:

> http://www.schunter.etc.tu-bs.de/~chris/files/noise_generator_beta7.
> png 

When you put the turbulence inside a warp statement, the problem is 
gone. 
Also try octaves 4, it give a quite nice result actually.


Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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From: Nathan Kopp
Subject: Re: marble + turbulence
Date: 31 Oct 2001 23:41:33
Message: <3be0d27d@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote...
>
> For illustrating the other changes too:
>
> http://www.schunter.etc.tu-bs.de/~chris/files/noise_generator_beta6.png
> http://www.schunter.etc.tu-bs.de/~chris/files/noise_generator_beta7.png
>
> Also note that with 'gradient x triangle_wave' (which should look
> identically) the problem does not occur.

Thanks for this... it is great!

Is f_ridged_mf "correct' with noise 1 or with 2/3?  (i.e. does it need to be
re-tweaked for noise 2 & 3)?

-Nathan


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From: Nathan Kopp
Subject: Re: marble + turbulence
Date: 31 Oct 2001 23:50:58
Message: <3be0d4b2$1@news.povray.org>
"ingo" <ing### [at] homenl> wrote...
>
> ---%<---%<---
> #version 3.5;
> global_settings {assumed_gamma 1.0 noise_generator 1}
> camera {location  <0, 0, -2.0> look_at 0}
>
[clip]

I can't duplicate this problem in my personal compile of 3.5 (which was
compiled from the latest sources)... hopefully it will be gone in the next
beta.

-Nathan


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From: Christoph Hormann
Subject: Re: marble + turbulence
Date: 1 Nov 2001 03:26:30
Message: <3BE10735.3BF03479@gmx.de>
Nathan Kopp wrote:
> 
> Is f_ridged_mf "correct' with noise 1 or with 2/3?  (i.e. does it need to be
> re-tweaked for noise 2 & 3)?
> 

I think all versions of f_ridged_mf are somewhat wrong, see the following
pictures and histograms:

http://www.schunter.etc.tu-bs.de/~chris/files/RMF_noise1.png
http://www.schunter.etc.tu-bs.de/~chris/files/RMF_noise2.png
http://www.schunter.etc.tu-bs.de/~chris/files/RMF_noise3.png
http://www.schunter.etc.tu-bs.de/~chris/files/RMF_wilbur.png
http://www.schunter.etc.tu-bs.de/~chris/files/RMF_ategeros.png

http://www.schunter.etc.tu-bs.de/~chris/files/hist_noise1.png
http://www.schunter.etc.tu-bs.de/~chris/files/hist_noise2.png
http://www.schunter.etc.tu-bs.de/~chris/files/hist_noise3.png
http://www.schunter.etc.tu-bs.de/~chris/files/hist_wilbur.png
http://www.schunter.etc.tu-bs.de/~chris/files/hist_ategeros.png

RMF parameters are: 0.6, 2.2, 7, 0.7, 0.8

What you can see is that apart from a range problem with all noise
generators, there are small 'hills' in the lowest parts, with ng 1 they
are extremely exaggerated.  Such hills can occur with certain parameters,
but they should not with these.  See the results from other programs for
comparison.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Nathan Kopp
Subject: Re: marble + turbulence
Date: 1 Nov 2001 22:15:59
Message: <3be20fef$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote ...
>
>
> RMF parameters are: 0.6, 2.2, 7, 0.7, 0.8
>
> What you can see is that apart from a range problem with all noise
> generators, there are small 'hills' in the lowest parts, with ng 1 they
> are extremely exaggerated.  Such hills can occur with certain parameters,
> but they should not with these.  See the results from other programs for
> comparison.

This looks like it might be a bug in RMF and not with the noise generators
themselves (well, except for NG1, which is way off).

-Nathan


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From: Mike Williams
Subject: Re: marble + turbulence
Date: 1 Nov 2001 22:18:32
Message: <bXPh6GAVmc47EwW9@econym.demon.co.uk>
Wasn't it Nathan Kopp who wrote:

>Is f_ridged_mf "correct' with noise 1 or with 2/3?  (i.e. does it need to be
>re-tweaked for noise 2 & 3)?

It looks to me like f_ridge, f_ridged_mf and f_hetero_mf did just get
tweaked in beta 7. They are a lot more rounded than they were in
previous betas.

-- 
Mike Williams
Gentleman of Leisure


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From: Nathan Kopp
Subject: Re: marble + turbulence
Date: 3 Nov 2001 20:28:06
Message: <3be499a6$1@news.povray.org>
"ingo" <ing### [at] homenl> wrote...
>
[clipped]

Fixed for next beta.

-Nathan


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