POV-Ray : Newsgroups : povray.beta-test.binaries : Bug in SOR - pictures Server Time
16 May 2024 02:41:46 EDT (-0400)
  Bug in SOR - pictures (Message 1 to 1 of 1)  
From: Anders K 
Subject: Bug in SOR - pictures
Date: 25 Sep 2001 22:16:09
Message: <3bb13a69@news.povray.org>
camera { location <10, 15, 15> look_at <0, 1, 0> angle 15 }
light_source { <2, 15, 5> color rgb <1, 1, 1> }
plane { +y, 0 pigment { rgb <1, 1, 1> } }
sor { 4, <2, -1> <2, 0> <2, 2> <2, 3> pigment { checker } }

If the camera is at <10, 10, 15>, it is low enough that we don't see any
problems (sor-lowcamera.png). When we move the camera to <10, 15, 15>,
however, a strange hole appears in the SOR (sor-hole.png). It looks like the
rays are tested for intersection as if the SOR was open, but pixels are
colored as if it was closed. And the SOR is definately closed, since adding
the open keyword generates a completely different picture (sor-open.png).

Here's a macro I wrote to temporarily workaround the problem; it generates a
correct image (sor-workaround.png):

#macro SorFix (P)
  #local n = dimension_size(P, 1); #local i = 0;
  intersection {
    sor { n+2 P[0] #while (i < n) P[i] #local i = i+1; #end P[n-1] }
    plane { -y, -P[1].v } plane { y, P[n-2].v }
  }
#end

camera { location <10, 15, 15> look_at <0, 1, 0> angle 15 }
light_source { <2, 15, 5> color rgb <1, 1, 1> }
plane { +y, 0 pigment { rgb <1, 1, 1> } }
// sor { 4, <2, -1> <2, 0> <2, 2> <2, 3> pigment { checker } }
object {
  SorFix ( array[4] { <2, -1>, <2, 0>, <2, 2>, <2, 3> } )
  pigment { checker }
}


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Attachments:
Download 'sor-hole.png' (8 KB) Download 'sor-lowcamera.png' (8 KB) Download 'sor-open.png' (8 KB) Download 'sor-workaround.png' (8 KB)

Preview of image 'sor-hole.png'
sor-hole.png

Preview of image 'sor-lowcamera.png'
sor-lowcamera.png

Preview of image 'sor-open.png'
sor-open.png

Preview of image 'sor-workaround.png'
sor-workaround.png


 

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