global_settings{assumed_gamma 1} camera{ location <1+clock/2, 1.7, -5> // not tied with a 0 in x, y or z direction 1.5*z look_at <1,.4,2.5> } box{ 0,1 rotate 50*y scale <1,3,3> // does not affect the line very much translate <1,.01,.2> // in my experiments the line appeared as long as the translate x is the same as the camera location x rotate 5*x // rotate in y or z makes the line disappear hollow texture{ pigment{color rgbf 1} // rgbt shows the line too } interior{ media{ // media is needed scattering{1, <.1,.9,.2>} // also works with emission and absorption } } } plane{y, 0 texture{pigment{ rgb .6}} } // line shows on plane and sphere, not on background sphere{<.8, 0.75, 1.5>, .75 texture{pigment{ rgb 0}}} light_source{<5, 10, -20> rgb 1.5} #background{color rgb .2*x} sky_sphere{pigment{ rgb .1*z}}