POV-Ray : Newsgroups : povray.animations : Calling external programs between animation images Server Time
17 May 2024 03:25:23 EDT (-0400)
  Calling external programs between animation images (Message 1 to 4 of 4)  
From: martinel@mondatlas de
Subject: Calling external programs between animation images
Date: 30 Nov 2005 09:35:00
Message: <web.438db8292caf99007fe92d110@news.povray.org>
Hi all,

I am creating a animation of a very complex geometrical object. The object
itself consists of a very large number of spheres, whose position and color
show certain properties of the parameter-space. This object is the result
of a lengthy calculation of an external programm. The animation will show
the change of the object as a result of some multi-dimensional
parameter-variation.

How can i call an external program from within the pov-scene description
language?

Regards, Martin


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From: danny berne
Subject: Re: Calling external programs between animation images
Date: 30 Nov 2005 12:47:40
Message: <438de5bc$1@news.povray.org>
my best guess would be to make your program call povray. you can set the
time variables manually with the command prompt, and have your file ready to
be read by your povray script.

danny berne
<mar### [at] mondatlasde> wrote in message
news:web.438db8292caf99007fe92d110@news.povray.org...
> Hi all,
>
> I am creating a animation of a very complex geometrical object. The object
> itself consists of a very large number of spheres, whose position and
color
> show certain properties of the parameter-space. This object is the result
> of a lengthy calculation of an external programm. The animation will show
> the change of the object as a result of some multi-dimensional
> parameter-variation.
>
> How can i call an external program from within the pov-scene description
> language?
>
> Regards, Martin
>
>


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From: Frango com Nata
Subject: Re: Calling external programs between animation images
Date: 30 Nov 2005 13:20:00
Message: <web.438dec44e1006f28c181fd400@news.povray.org>
AFAIK, you can't call an external program from within a scene or include
file, but you certainly can using shell-out INI file settings (explained in
the docs at "3.1.2.6  Shell-out to Operating System"). Perhaps your goal
could be achieved by setting a proper "Pre_Frame_Command" or
"Post_Frame_Command".


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From: danny berne
Subject: Re: Calling external programs between animation images
Date: 30 Nov 2005 16:03:51
Message: <438e13b7$1@news.povray.org>
:) or you can do that

"Frango com Nata" <nomail@nomail> wrote in message
news:web.438dec44e1006f28c181fd400@news.povray.org...
> AFAIK, you can't call an external program from within a scene or include
> file, but you certainly can using shell-out INI file settings (explained
in
> the docs at "3.1.2.6  Shell-out to Operating System"). Perhaps your goal
> could be achieved by setting a proper "Pre_Frame_Command" or
> "Post_Frame_Command".
>
>


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