POV-Ray : Newsgroups : povray.animations : Animation sequence like a Fly-By Server Time
3 Jul 2024 05:10:08 EDT (-0400)
  Animation sequence like a Fly-By (Message 1 to 4 of 4)  
From: BlackSilver
Subject: Animation sequence like a Fly-By
Date: 7 Apr 2003 02:20:02
Message: <web.3e91182be17164715c928c5d0@news.povray.org>
When I create something like this:

sphere   { <0.00, 10.00,-3.00>,2.5
           texture { T1}
rotate <-clock*360, 0, 0>
}

The sphere rotates well but he only create one frame, after this create

frames, like in a Fly-By of a Demo, there is 3000 frames, but they are
showed in sequence, not in a serie of photos

There is a way to do a fly-by sequence?


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From: Greg M  Johnson
Subject: Re: Animation sequence like a Fly-By
Date: 16 Apr 2003 09:46:44
Message: <3e9d5ec4@news.povray.org>
"BlackSilver" <nomail@nomail> wrote in message
news:web.3e91182be17164715c928c5d0@news.povray.org...

>
> There is a way to do a fly-by sequence?
>


yes, there's a way, but either from your word choice or your typos, I'm not
sure exactly what you wanted to do.


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From: BlackSilver
Subject: Re: Animation sequence like a Fly-By
Date: 27 Apr 2003 18:10:11
Message: <web.3eac542d3dc91600f7593f780@news.povray.org>
Greg M. Johnson wrote:
>yes, there's a way, but either from your word choice or your typos, I'm not
>sure exactly what you wanted to do.
>


is anyway to do this?


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From: Ken
Subject: Re: Animation sequence like a Fly-By
Date: 27 Apr 2003 18:51:58
Message: <3EAC5ED1.FF65605D@pacbell.net>
BlackSilver wrote:
> 
> Greg M. Johnson wrote:
> >yes, there's a way, but either from your word choice or your typos, I'm not
> >sure exactly what you wanted to do.
> >
> 

> is anyway to do this?

No. POV-Ray is a still image generating program. If you want animation you
you have to render each frame of the animation then use a 3rd party program
to compile the images into an animation.

A POV-Ray animation tutorial -
http://www.puzzlecraft.com/cm/ClockMod.html

3rd party animation utility programs -
http://www.povray.org/resources/links/3D_Animation_Utilities/

-- 
Ken Tyler


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