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"Troy S. Ristow" <tsr### [at] coxnet> wrote in
news:3e1b1cc4$1@news.povray.org:
> Make sure to give the terms of use a good look, since it has sparked
> some debate. Although, I believe that Rune is not only generous, but
> a reasonable person -- just asking him if you can use the system and
> mentioning that it was used in a credit line will most likely suffice.
> Turning it into a commercial package for Microsoft will probably not
> be okay.
>
>
> --- Troy S. Ristow
>
>
He changed the terms to use the GPL. You can see it here:
http://runevision.com/welcome/terms/terms.asp#utilities
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Top-posting here... If you get a chance, slide over to the animation
binaries
group and check out the 1 frame/sec I did using Rune's particles include.
It's
titled "Rune on fire". I've read the documentation and I've been jacking
with
the parameters and looking at the results, but it's a slow boat for a
rookie.
Thanks, Miker
"ZSpider" <zsp### [at] gtenet> wrote in message
news:3e197f2f$1@news.povray.org...
> Hello,
>
> I'm wanting to do a silly little outer space animation with planets
> and spaceships. Probably gotta be some missiles launched and
> and a cool explosion. I've found some nice spaceships and planets,
> but I need an animated mid-air explosion. Does anybody know
> where I can find one? I figure that sort of thing is probably above
> my abilities right now. I'll probably have enough trouble doing the
> animation.
>
> Thanks, Miker
>
>
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