POV-Ray : Newsgroups : povray.animations : Suggested codec Server Time
6 Oct 2024 10:02:12 EDT (-0400)
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From: Thorsten Froehlich
Subject: Re: Suggested codec
Date: 2 Jun 2002 12:02:15
Message: <3cfa4187@news.povray.org>
In article <3cfa34e7@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

>> Further, as they have filed patents nobody can right now make any other
>> (legal) codec
>
>   As if filing patents in one country would make it patented in the
> whole world...

Effectively, yes, unless you want to get arrested the next time you visit the
USA or one of the countries controlled by them :-(

    Thorsten

____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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From: Slime
Subject: Re: Suggested codec
Date: 2 Jun 2002 14:18:09
Message: <3cfa6161@news.povray.org>
>   You understand what's the difference between MPEG-1, MPEG-2 and MPEG-4?

Not at all.

 - Slime
[ http://www.slimeland.com/ ]


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From: Lieut Data
Subject: Re: Suggested codec
Date: 2 Jun 2002 15:29:08
Message: <3cfa7204$1@news.povray.org>
> Lieut_Data wrote:
> >
> > AVI (IMHO) stinks, as I would rather play it in QuickTime... any good
(free)
> > MPEG compressors out there?
>
> Then you should certainly use MPEG.
> See
>
> http://www.povray.org/links/3D_Animation_Utilities/
>
> for a list of tools for animation creation.
>
> Christoph

Thanks for the link! Unfortunately, most of the links that I tried (that
seemed promising) only led to dead ends, or canceled projects.

Does anyone have a favorite piece of software (preferably freeware, but...)
that they use to encode Mpeg?

Thankyou for all these informative replies!


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From: Warp
Subject: Re: Suggested codec
Date: 3 Jun 2002 05:28:41
Message: <3cfb36c9@news.povray.org>
Slime <slm### [at] slimelandcom> wrote:
>>   You understand what's the difference between MPEG-1, MPEG-2 and MPEG-4?

> Not at all.

  Do you understand what's the difference between a compressed BMP, a GIF
and a JPG?

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From:
Subject: Re: Suggested codec
Date: 3 Jun 2002 05:41:34
Message: <e7emfukk900b0e0h553tqglufetgokf537@4ax.com>
On 3 Jun 2002 05:28:41 -0400, Warp <war### [at] tagpovrayorg> wrote:
> Do you understand what's the difference between a compressed BMP, a GIF
> and a JPG?

JPGs input still crashes RC6 ?

ABX


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From: Warp
Subject: Re: Suggested codec
Date: 3 Jun 2002 06:12:21
Message: <3cfb4104@news.povray.org>

> JPGs input still crashes RC6 ?

  I haven't noticed that.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: bob h
Subject: Re: Suggested codec
Date: 3 Jun 2002 10:24:45
Message: <3cfb7c2d@news.povray.org>
"Warp" <war### [at] tagpovrayorg> wrote in message
news:3cfb4104@news.povray.org...

> > JPGs input still crashes RC6 ?
>
>   I haven't noticed that.

Just cancelled a reply after I had thought this was said of RC5. In which
case, I say again here, it does not... crash RC5 anyway.

bob h


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From: Slime
Subject: Re: Suggested codec
Date: 3 Jun 2002 13:42:00
Message: <3cfbaa68@news.povray.org>
>   Do you understand what's the difference between a compressed BMP, a GIF
> and a JPG?


Absolutely. 80-90%.

 - Slime
[ http://www.slimeland.com/ ]


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From: Slime
Subject: Re: Suggested codec
Date: 3 Jun 2002 13:42:48
Message: <3cfbaa98@news.povray.org>
Er, "80-90%" is how much i understand it, not the difference between them =)

 - Slime
[ http://www.slimeland.com/ ]


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From: Warp
Subject: Re: Suggested codec
Date: 3 Jun 2002 19:11:05
Message: <3cfbf788@news.povray.org>
Slime <slm### [at] slimelandcom> wrote:
>>   Do you understand what's the difference between a compressed BMP, a GIF
>> and a JPG?

> Absolutely. 80-90%.

<hint>
  Well, my point is that BMP, GIF and JPG use different compression
algorithms.
</hint>

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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