POV-Ray : Newsgroups : povray.animations : Can someone help the Particle System Noob Server Time
6 Oct 2024 16:13:53 EDT (-0400)
  Can someone help the Particle System Noob (Message 11 to 16 of 16)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Peter Popov
Subject: Re: Can someone help the Particle System Noob
Date: 15 Mar 2002 01:42:46
Message: <p2539u0jdnckuti04471cbd3eekq3ri7m6@4ax.com>
On Wed, 13 Mar 2002 10:11:10 -0800, "Dave Brickell"
<d.b### [at] ntlworldnospamcom> wrote:

>I have a #while loop at the start to set all of my
>initial values and I only want to execute this once.

Have the first value written in your file indicate whether this is the
data has been already generated... might even work <g>


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


Post a reply to this message

From: RAY
Subject: Re: Can someone help the Particle System Noob
Date: 15 Mar 2002 08:53:55
Message: <3c91fcf3$1@news.povray.org>
I think "Dave Brickell" <d.b### [at] ntlworldnospamcom> wrote in message
news:3c90779d@news.povray.org...
> Thank you Peter that is just what I was looking for. This will enable me
to
> keep the changed values of each of my particles between frames but I still
> have a little problem. I have a #while loop at the start to set all of my
> initial values and I only want to execute this once. If I have got my head
> around this correctly would I just have a seperate script to write the
> initial values and then run my main script reading these values in and
> updating as I go.
Try #if (clock=initial_clock) ...


Post a reply to this message

From: Dave Brickell
Subject: Re: Can someone help the Particle System Noob
Date: 15 Mar 2002 09:29:38
Message: <3c920552@news.povray.org>
Yeah I did try that but it still would not work in some of the ways I
wanted.

However I have now cracked the problem using another method.

Thanks for the suggestion though.

Dave.


Post a reply to this message

From: RAY
Subject: Re: Can someone help the Particle System Noob
Date: 15 Mar 2002 12:15:39
Message: <3c922c3b$1@news.povray.org>
Actually #if (frame_number=initial_frame)... works slightly better than my
previous way.  Slight question: what is wrong with the other/this method?


Post a reply to this message

From: Dave Brickell
Subject: Re: Can someone help the Particle System Noob
Date: 15 Mar 2002 12:22:57
Message: <3c922df1@news.povray.org>
There is nothing wrong with your methods at all.

Its just to get round the problem I set up 2 scene files.

An initial scene (for setting all of my initial particle parameters etc)

An the main scene (which the animation ini file calls)

I have just found it easier doing it this way.

Dave


Post a reply to this message

From: Greg M  Johnson
Subject: Re: Can someone help the Particle System Noob
Date: 15 Mar 2002 16:32:50
Message: <3c926882$1@news.povray.org>
See also:
http://www.geocities.com/pterandon/boids.html


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.