POV-Ray : Newsgroups : povray.animations : Considering writing a frame averager Server Time
28 Jul 2024 14:32:28 EDT (-0400)
  Considering writing a frame averager (Message 1 to 4 of 4)  
From: Luke Church
Subject: Considering writing a frame averager
Date: 7 Jun 1999 15:01:03
Message: <375c16ef@netplex.aussie.org>
Hi,

As the subject says, I am considering writing a frame averager utility in
C++. However I have no data on TGA format.

Does anyone know where I could find the technical specs?

I may post the outcome if it is any good.

Regards,

Luke


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From: TonyB
Subject: Re: Considering writing a frame averager
Date: 7 Jun 1999 15:35:51
Message: <375C1184.C8C35518@panama.phoenix.net>
It's already been done... http://www.students.tut.fi/~warp/PovUtils/average/

What you should look into is expanding the averager to accept more formats
and bit-depths.

--
Anthony L. Bennett
http://welcome.to/TonyB

Graphics rendered
by the Dreamachine.


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From: Peter Popov
Subject: Re: Considering writing a frame averager
Date: 7 Jun 1999 16:05:04
Message: <375c2443.76673695@news.povray.org>
On Mon, 07 Jun 1999 14:37:57 -0400, TonyB
<ben### [at] panamaphoenixnet> wrote:

>It's already been done... http://www.students.tut.fi/~warp/PovUtils/average/
>
>What you should look into is expanding the averager to accept more formats
>and bit-depths.

Warp's averager is very fast, esp. if you have enough memory to fit
all images into. I have designed an include file in POV that does just
that. Of course, it supports all file type that POV supports, but is
slower. It can be found in the povray.binaries.utilities group, use
the utility index that Ken posted in povray.announced.f-a-q


Peter Popov
ICQ: 15002700


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From: Bob
Subject: Re: Considering writing a frame averager
Date: 7 Jun 1999 20:13:44
Message: <375C6018.6D40EF81@aol.com>
Here's a text about the targa format:

 http://www.dcs.ed.ac.uk/home/mxr/gfx/2d/TGA.txt


Luke Church wrote:
> 
> Hi,
> 
> As the subject says, I am considering writing a frame averager utility in
> C++. However I have no data on TGA format.
> 
> Does anyone know where I could find the technical specs?
> 
> I may post the outcome if it is any good.
> 
> Regards,
> 
> Luke

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 omniVERSE: beyond the universe
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 mailto://inversez@aol.com?Subject=PoV-News


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