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If it's an include (kind of in perpetual development) your looking for
to do numbered images (frames) into the POV-Ray 'image_map', you could
check my version of this out:
http://members.aol.com/wrld0rigin/inxframe.zip
Sample animated GIF shows it at work on the top of my links webpage:
http://members.aol.com/inversez/index.html
Beware, bmp and other non-tga formats are unpredictable last I saw.
POV-Ray's use of some image types wasn't stable.
Christopher Fairbairn wrote:
>
> Hi,
>
> Greg M. Johnson <"gregj;-)56590"@aol.c;-)om> wrote in message
> <36a9ebaa.0@news.povray.org>...
> >Sounds like a fun project. Could you share the code for doing this, if one
> had
> >in fact a bunch of separate IMAGE%%%.GIF's.?
>
> It's simple. The IMAGE and .GIF parts stay static while the %%% part you
> want to change so you do something like this.
>
> <code to get clock variable into a usable state ie an integer into IMGNUM>
>
> and then in your image_map part where you normally place the image name in
> quotes place this:
>
> concat("IMAGE",IMGNUM,".GIF")
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
=Bob
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