POV-Ray : Newsgroups : povray.animations : How do you do your Animations? : Re: How do you do your Animations? Server Time
24 Sep 2022 15:26:04 EDT (-0400)
  Re: How do you do your Animations?  
From: Leroy
Date: 20 Mar 2020 19:15:00
Message: <web.5e754ddc26a70c9ba95203470@news.povray.org>
I'm done!
 I plan to put it on You Tube after I leave here!
It's a full 3 minutes long and only took 48 plus hours to render.

 The {camera & look_at} array, along with a {is viewed} array work out very
well. To make the camera array I had file that contained the key locations and
how to move between them that pov could read and make all the in between
locations. Also pov using debug list all the key points and their times. This
came in handy when I went to make music for my animation.
 I had 16 object that could be viewed at any one time. So I made the {is viewed}
array by using the bounding boxes corners and center with the {camera & look_at}
array to calculate if a object was in view. That worked well no object would go
unnoticed. But the shadows would be. So with a little work I calculated every
shadow corner of a bounding box. I had 3 lights so there was 12 more points for
each object. All of this boiled down to an yes or no element in the {is viewed}
array.
 Most of the objects where animated. Since I never really knew when one would be
in view, they where timed based on the frame_number. So I never had to worry
about timing. He..He..
 Hope you enjoy it!
Have Fun!


Post a reply to this message

Copyright 2003-2021 Persistence of Vision Raytracer Pty. Ltd.