Boids made my cry (Stella and Stanley) when I saw it on Mind's Eye !  Thanks for the link! Now, I'm dying to try an animation of my own!

In thinking about how to undertake such a project, I guess that one would need to have information processed in one frame to be available in the next frame.   Most of the algorithms talk about each individual's properties being a moving average of those of the collective.

I know that Povray 3.1 has the ability to write and read files.  Is there any way for 3.02 to have a variable declaration made in one frame available to the next frame?

Jon A. Cruz wrote:

Try

http://dir.yahoo.com/Science/Artificial_Life/Flocking/

And specifically http://hmt.com/cwr/boids.html
The latter is the Boids info by Craig Reynolds. Really good stuff.