posfan12 wrote:
> Can anyone tell me how I might model the following wall surface in Povray?
>
> http://tevami.com/2009/08/22/3form-turns-walls-3-d-with-woven-wall-materials/
For a woven texture see
http://news.povray.org/povray.binaries.images/thread/%3Cweb.4b72093ee292c410cba3fb0f0@news.povray.org%3E/?ttop=355969&toff=250
If you want to model it in 3d a first approximation might simply be
a bunch of short open cylinders, alternatively rotated and shifted. In
your sample it looks like the complicated edge shapes are caused by
intersections, shadows and light.
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