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Hi,
I have a image_map like this one:
cylinder { <0,0,0>,<0,2.5,0>, 0.40
texture{
pigment{ image_map{ png "mypic.png"
map_type 2 // cylindrical mapping
once interpolate 2 }
}
scale <0.5,1,0.5>
}
}
The image is wrapped around 360 deg of the cylinder.
How can I wrap it only around half of the cylinder (180 deg) or how can I
map the image only in an arbitrary degree sector?
I fumbled around with scaling the texture, but scaling x and z does not
have any effect on the result.
Any ideas?
Thanks for help!
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