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Is there a way to remove an object from the effects of radiosity? I.e.,
having a high ambient sphere that doesn't act as a radiosity light source.
I know that it may be done by rendering the scene without the offending
object and using the saved rad file in the final scene. But I was hoping
for a more direct way, similar to light groups, photons or no_image for
example. No_image doesn't work, as radiosity still sees the invisible
object.
-tgq
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Trevor G Quayle nous apporta ses lumieres en ce 2005-12-22 11:46:
> Is there a way to remove an object from the effects of radiosity? I.e.,
> having a high ambient sphere that doesn't act as a radiosity light source.
> I know that it may be done by rendering the scene without the offending
> object and using the saved rad file in the final scene. But I was hoping
> for a more direct way, similar to light groups, photons or no_image for
> example. No_image doesn't work, as radiosity still sees the invisible
> object.
>
> -tgq
>
>
>
I think that Megapov have a no_radiosity.
--
Alain
-------------------------------------------------
I used to have an open mind but my brains kept falling out.
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>>
> I think that Megapov have a no_radiosity.
>
Yes, I see now that it does from the sample scenes, even though I am having
difficulty finding any record of it in the help documentation.
-tgq
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