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Wasn't it Andrew C on Mozilla who wrote:
>How do I do that thing like in the POV-Ray manual where an isosurface is
>(say) blue, but where it's been "cut away" by the contained_by shape,
>it's (say) red?
One way to do it is to intersect the isosurface with a slightly shrunk
copy of the container.
intersection {
isosurface {
function { whatever }
contained_by {sphere {0,2}}
all_intersections
texture {somethingelse}
}
sphere {0,1.99999
texture {something}
}
}
--
Mike Williams
Gentleman of Leisure
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