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ARGH!!! I am trying to make a lens which will generate parallel beams
of light with a spotlight put at it's focal point. I have tried using
some formulae from my physics book, but just can't get it. Is there
anybody out there who could help me?
-paul
--
-------------------------------------------#
Paul Daniel Jones
120 Chandlee Laboratory
Penn State University
814-865-2090
pdj### [at] psuedu
http://research.chem.psu.edu/glassgrp/paul
--------------------------------------------#
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Paul Daniel Jones wrote:
> ARGH!!! I am trying to make a lens which will generate parallel beams
> of light with a spotlight put at it's focal point. I have tried using
> some formulae from my physics book, but just can't get it. Is there
> anybody out there who could help me?
>
> -paul
>
> --
> -------------------------------------------#
> Paul Daniel Jones
> 120 Chandlee Laboratory
> Penn State University
> 814-865-2090
> pdj### [at] psuedu
>
> http://research.chem.psu.edu/glassgrp/paul
> --------------------------------------------#
I can't get anything realistic with the spotlight. Try putting a point
light source in a box with a circular shaped hole to make a light cone.
Dan Johnson
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Paul Daniel Jones wrote:
> ARGH!!! I am trying to make a lens which will generate parallel beams
> of light with a spotlight put at it's focal point. I have tried using
> some formulae from my physics book, but just can't get it. Is there
> anybody out there who could help me?
You want a parabolic mirror with a light at its focus, like in a
flashlight. I don't know how to find the focus of a parabola though, Warp
or somebody?
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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in <3A7092D8.7B3FE2F2@psu.edu> Paul Daniel Jones wrote:
>ARGH!!! I am trying to make a lens which will generate parallel beams
>of light with a spotlight put at it's focal point. I have tried using
>some formulae from my physics book, but just can't get it. Is there
>anybody out there who could help me?
Don't use a spotlight.
light_source {<9, 0, 0> rgb 1}
#declare Lens = difference { // f=5 units
sphere{0,2.5}
box{<0,-3,-3>,<3,3,3>}
texture{T_Glass1}
interior{ior 1.5}
}
object { //condensor, mak parallel beam
Lens
photons {
photons_pass_through
}
translate <4,0,0>
}
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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A beam from the focus going directly horizontal should be reflected directly
upward, which means that the parabola at that point has a slope of 1 or -1.
Since the beam is horizontal, it gives us the y-coordinate of the focus.
So...
d/dx (a*x^2+b*x+c) = 2*a*x+b
2*a*x+b = 1 ==> x = (1-b)/(2*a)
y = a*x^2+b*x+c ==> y = (4*a*c-b^2+1)/(4*a)
Similarly with the x-coordinate:
2*a*x+b = 0 ==> x = -b/(2*a)
So, unless I made a mistake, the focus should be at <-b/(2*a),
(4*a*c-b^2+1)/(4*a)>
David Fontaine wrote:
> You want a parabolic mirror with a light at its focus, like in a
> flashlight. I don't know how to find the focus of a parabola though, Warp
> or somebody?
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Being one of those physicists, I can tell you that an ordinary
spherical glass lens lens *will not* actually produce a parallel beam.
Spherical lenses are actually just an approximation. This might
surprise you, but it's true.
If you really want a parallel beam, use a reflective parabola like
David Fontaine suggested.
Ben
<><
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Ben Birdsey wrote:
> Being one of those physicists, I can tell you that an ordinary
> spherical glass lens lens *will not* actually produce a parallel beam.
> Spherical lenses are actually just an approximation. This might
> surprise you, but it's true.
Theoretically there should be some sort of lens that makes parallel beams. But
my guess is it is not made of intersected spheres...
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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There are so-called aspheric lenses which will focus light better, but
only light that is exactly on the optical axis.
But I recently read an article about a gradient index sphere that
should focus light coming from any direction. The trick here is that
the lens has a different index of refraction at its center than at its
edge. Very interesting, but pretty hard to model in POV.
Ben
<><
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Kevin Wampler wrote:
> A beam from the focus going directly horizontal should be reflected directly
> upward, which means that the parabola at that point has a slope of 1 or -1.
> Since the beam is horizontal, it gives us the y-coordinate of the focus.
> So...
>
> d/dx (a*x^2+b*x+c) = 2*a*x+b
> 2*a*x+b = 1 ==> x = (1-b)/(2*a)
> y = a*x^2+b*x+c ==> y = (4*a*c-b^2+1)/(4*a)
>
> Similarly with the x-coordinate:
>
> 2*a*x+b = 0 ==> x = -b/(2*a)
>
> So, unless I made a mistake, the focus should be at <-b/(2*a),
> (4*a*c-b^2+1)/(4*a)>
>
> David Fontaine wrote:
>
> > You want a parabolic mirror with a light at its focus, like in a
> > flashlight. I don't know how to find the focus of a parabola though, Warp
> > or somebody?
But if you use a parabola and a point light to make a parallel light, only the
light that bounces off the parabola is parallel, you have to block the rest of
the light somehow.
Dan Johnson
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Ben Birdsey wrote:
> Being one of those physicists, I can tell you that an ordinary
> spherical glass lens lens *will not* actually produce a parallel beam.
> Spherical lenses are actually just an approximation. This might
> surprise you, but it's true.
>
> If you really want a parallel beam, use a reflective parabola like
> David Fontaine suggested.
>
> Ben
> <><
Spherical aberration is one of the reasons people didn't trust Gallileo's
telescopes. Philosophers liked to work with pure shapes, so it was commonly
known that glass distorts the truth. I think the answer might be in a book
down the hall on optics, but I don't feel like looking, because my experience
tells me that even when you know you have seen the answer before, you can't
find it again without looking for a least a few hours.
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