POV-Ray : Newsgroups : povray.advanced-users : Renderman shaders... Server Time
2 Nov 2024 07:25:52 EDT (-0400)
  Renderman shaders... (Message 1 to 3 of 3)  
From: Colin Doncaster
Subject: Renderman shaders...
Date: 19 Dec 1999 01:15:42
Message: <385C7AF8.2DC3A605@bentanimation.com>
I saw a version of POV that supported renderman shaders, is this
patch available? if so is it available for version 3.1?

    Thanks, C.

--
Colin Doncaster
Bent Animation Inc.
"I can't make a cow, I can only make sausage." - Tim Schafer


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From: Peter Popov
Subject: Re: Renderman shaders...
Date: 19 Dec 1999 09:03:26
Message: <ZOVcOEK5wZlME+lKYquX9Is+32Au@4ax.com>
On Sun, 19 Dec 1999 01:28:08 -0500, Colin Doncaster
<col### [at] bentanimationcom> wrote:

>
>    I saw a version of POV that supported renderman shaders, is this
>patch available? if so is it available for version 3.1?
>
>    Thanks, C.

AFAIR it was called POV-Man but I haven't heard of a 3.1 port yet.
Several people have suggested Renderman support in POV-Ray but I don't
think any work is being done on it now.


Peter Popov
pet### [at] usanet
ICQ: 15002700


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From: Vahur Krouverk
Subject: Re: Renderman shaders...
Date: 19 Dec 1999 10:58:40
Message: <385D013A.6192E91F@fv.aetec.ee>
Colin Doncaster wrote:
> 
>     I saw a version of POV that supported renderman shaders, is this
> patch available? if so is it available for version 3.1?
> 
>     Thanks, C.
> 
> --
> Colin Doncaster
> Bent Animation Inc.
> "I can't make a cow, I can only make sausage." - Tim Schafer

Look for my post on 02-dec-99 and followups in thread "Square and
triangular pattern" in povray.unofficial.patches NG, there was
discussion about this patch.

This patch was for POVRay 2.2. I tried it with 2.2 and got it working as
much as there is to work with. Time permitting, I plan to port it to
3.1.
But don't hold Your breath for you will be suffocated before I release
it: my time is extremely limited, I have only every second weekend free
for POVRay, in last 3 month I had barely time to read this server's NG-s
and rendered only one picture....


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