POV-Ray : Newsgroups : povray.advanced-users : Applying noise to geometry : Re: Applying noise to geometry Server Time
20 Jun 2024 23:39:08 EDT (-0400)
  Re: Applying noise to geometry  
From: ingo
Date: 28 Feb 2023 02:00:00
Message: <web.63fda6072d72758917bac71e8ffb8ce3@news.povray.org>
yesbird <sya### [at] gmailcom> wrote:
> thanks for ideas and examples. Although fist method works fine, second
> looks more attractive, as, I suppose, will allow 'decorate' imported
> mesh, which gives me more control on the object's shape.

I.i.r.c. Poseray https://sites.google.com/site/poseray/ can do mesh displacement
based on uv vectors and images. Never tried it myself.


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