On 2/23/2019 4:03 PM, Bald Eagle wrote:
> Mike Horvath <mik### [at] gmailcom> wrote:
>> How do I create a scene that has a transparent background that is not
>> interpreted as black by radiosity? Thanks.
> Maybe try a large hollow white sphere with the no_object flag set?
> Then it should still have reflection and radiosity.
Thanks! I also set the emission of the sphere to 1.0 and diffuse to 0.0.
This workaround should really be documented.
Post a reply to this message