Well! I finally done it. I asked a question that no one was willing or
able to answer.
Maybe I just asked in the wrong group.
But here's a quick look at what I've found:
// bezier spline formula ---------------------
I found this at http://www.moshplant.com/direct-or/bezier/
(ControlX0,ControlY0) the first control point
(PointX0,PointY0) the first point
(ControlX1,ControlY1) the second control point
(PointX1,PointY1) the second point
Cx = 3 * (ControlX0 - PointX0): Cy = 3 * (ControlY0 - PointY0)
Bx = 3 * (ControlX1 - ControlX0) - Cx: By = 3 * (ControlY1 - ControlY0)
- Cy
Ax = PointX1 - PointX0 - Cx - Bx: Ay = PointY1 -
PointY0 - Cy - By
for t=0 to 1 step .01
Xp = Ax * t ^ 3 + Bx * t^2 + Cx*t + PointX0 ' X location
Yp = Ay * t ^ 3 + By * t^2 + Cx*t + PointY0 ' Y location
plot(Xp,Yp)
next
// Cubic spline formula ---------------------
I used the basic bezier formula with second control point at
the start
equal to the slope between the first point and the third point
divid by 3
add to the second point.
// quadric spline formula ---------------------
I just got lost in the web of quadratic stuff on the net and
never could
find a formula for the spline. So I played with what I knew about
bezier
and wrote this. It seems to work alright.
(ControlX0,ControlY0) the control point
(PointX0,PointY0) the first point
(PointX1,PointY1) the second point
Bx = 2 * (ControlX0 - PointX0): By = 2 * (ControlY0 - PointY0)
Ax = PointX1 - PointX0 - Bx: Ay = PointY1 - PointY0 - By
for t=0 to 1 step .01
Xp = Ax * t ^ 2 + Bx * t + PointX0 ' X funtion
Yp = Ay * t ^ 2 + By * t + PointY0 ' Y funtion
plot(Xp,Yp)
next
When it comes time to do the next curve, the control point becomes
the next point plus the slope between the point before and the
point after
divide by 3.
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I hope this can help someone else.