POV-Ray : Newsgroups : povray.advanced-users Server Time
6 Oct 2024 09:23:25 EDT (-0400)
  povray.advanced-users (Thread 901 to 950 of 1985)  
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Date Last Post Subject Author
13 Jan 2004 13 Jan 2004 Mesh isosurface function? (1) Peter Duthie
11 Jan 2004 11 Jan 2004 warning message. (3) Kurts
9 Jan 2004 10 Jan 2004 access violation with sphere sweep (4) Doug Eichenberg
7 Jan 2004 9 Jan 2004 Per object antialiasing demo (6) Gilles Tran
5 Jan 2004 12 Jan 2004 Randomizing pattern functions (6) Dan P
3 Jan 2004 9 Jan 2004 Terrain Generation (6) Dan P
3 Jan 2004 3 Jan 2004 Poser 3 Download (1) kennon ward
20 Dec 2003 20 Dec 2003 Topology Creation With Isosurfaces (4) J F Miller
20 Dec 2003 20 Dec 2003 how to do ultra-hi-res image_mapping on a sphere? (4) Erhard Ducke
20 Dec 2003 22 Dec 2003 rotation groups (2) Anton Sherwood
19 Dec 2003 20 Dec 2003 Megapov 1.0 Bugged ? (8) LightBeam
19 Dec 2003 19 Dec 2003 Re: Cinema4D - POV-Ray radiosity comparisons (3) Christoph Hormann
19 Dec 2003 19 Dec 2003 Re: Cinema4D - POV-Ray radiosity comparisons (wa... (3) ABX
18 Dec 2003 19 Dec 2003 clipped_by slows down my rendering (3) Nick Holliman
16 Dec 2003 30 Dec 2003 How do you rotate an object to face the origin? (9) Rich
15 Dec 2003 19 Dec 2003 Variable IOR issue (7) Leonardo
14 Dec 2003 14 Dec 2003 Fireballs and flash fires (4) Klemen
11 Dec 2003 13 Dec 2003 Dynamic Hair via Poser 5 (5) Jeremy M Praay
7 Dec 2003 10 Dec 2003 Rendering a portion of an image to an output fil... (12) Bob Zigon
7 Dec 2003 7 Dec 2003 Cyrillic (2) rover
3 Dec 2003 6 Dec 2003 scene scan (5) m1j
1 Dec 2003 2 Dec 2003 Media and density question (6) Erhard Ducke
29 Nov 2003 3 Dec 2003 light dependant image_map? (12) Erhard Ducke
18 Nov 2003 18 Nov 2003 Re: UV mapping problem ? (2) Gilles Tran
17 Nov 2003 21 Nov 2003 Finding an object=B4s location (8) Steely
14 Nov 2003 15 Nov 2003 Questions of physics... (5) Andrew Coppin
12 Nov 2003 13 Nov 2003 opposite direction of a surface. (8) Matthew Pace
9 Nov 2003 9 Nov 2003 HF + ground fog !? (5) Light Beam
9 Nov 2003 12 Nov 2003 Question / feature request (?) (4) JC (Exether)
8 Nov 2003 8 Nov 2003 Depth Map (4) Andrew Coppin
7 Nov 2003 11 Nov 2003 Springs (8) Tim Nikias v2 0
28 Oct 2003 29 Oct 2003 decreasing mesh memory usage. (14) Shay
22 Oct 2003 24 Oct 2003 Isosurfaces... of revolutions ? (5) Light Beam
21 Oct 2003 22 Oct 2003 Assemble Partial Output (9) Tyken
15 Oct 2003 22 Oct 2003 java3D-2-POV converter (5) Steve Strickland
15 Oct 2003 15 Oct 2003 Multidimensional arrays (3) Andrew Coppin
13 Oct 2003 14 Oct 2003 image_map transparency vs. difference (11) Scott Gammans
11 Oct 2003 11 Oct 2003 Using Conditional statements with Isosurfaces (H... (4) Rob Richards
2 Oct 2003 6 Oct 2003 MegaPov Mech Sim help request (4) Tim McMurdo
29 Sep 2003 4 Oct 2003 arbitrary remapping (5) Anton Sherwood
25 Sep 2003 25 Sep 2003 Radiating spokes for crackle pattern? (2) Samuel Benge
24 Sep 2003 6 Oct 2003 Fast blurred reflection? (5) Light Beam
22 Sep 2003 24 Sep 2003 Calculating an angle (9) Tim Nikias v2 0
21 Sep 2003 21 Sep 2003 Rhinoceros trouble (3) Asticles
20 Sep 2003 20 Sep 2003 c -> sdl pov (3) Kurts
18 Sep 2003 30 Sep 2003 Materials that blur (18) Kevin
18 Sep 2003 18 Sep 2003 Lunar crater with isosurfaces ? (5) Light Beam
13 Sep 2003 14 Sep 2003 How To make a Infinitine terrain ? (6) Light Beam
12 Sep 2003 15 Sep 2003 3dwin: convert 3ds max 5 and maya 4.5 to povray ... (12) richardlbj
3 Sep 2003 4 Sep 2003 Integration of Gradient functions. Fun with grad... (2) Pyry
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