POV-Ray : Newsgroups : povray.advanced-users Server Time
29 Sep 2024 04:21:53 EDT (-0400)
  povray.advanced-users (Thread 851 to 900 of 1909)  
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Date Last Post Subject Author
12 Nov 2003 13 Nov 2003 opposite direction of a surface. (8) Matthew Pace
9 Nov 2003 9 Nov 2003 HF + ground fog !? (5) Light Beam
9 Nov 2003 12 Nov 2003 Question / feature request (?) (4) JC (Exether)
8 Nov 2003 8 Nov 2003 Depth Map (4) Andrew Coppin
7 Nov 2003 11 Nov 2003 Springs (8) Tim Nikias v2 0
28 Oct 2003 29 Oct 2003 decreasing mesh memory usage. (14) Shay
22 Oct 2003 24 Oct 2003 Isosurfaces... of revolutions ? (5) Light Beam
21 Oct 2003 22 Oct 2003 Assemble Partial Output (9) Tyken
15 Oct 2003 22 Oct 2003 java3D-2-POV converter (5) Steve Strickland
15 Oct 2003 15 Oct 2003 Multidimensional arrays (3) Andrew Coppin
13 Oct 2003 14 Oct 2003 image_map transparency vs. difference (11) Scott Gammans
11 Oct 2003 11 Oct 2003 Using Conditional statements with Isosurfaces (H... (4) Rob Richards
2 Oct 2003 6 Oct 2003 MegaPov Mech Sim help request (4) Tim McMurdo
29 Sep 2003 4 Oct 2003 arbitrary remapping (5) Anton Sherwood
25 Sep 2003 25 Sep 2003 Radiating spokes for crackle pattern? (2) Samuel Benge
24 Sep 2003 6 Oct 2003 Fast blurred reflection? (5) Light Beam
22 Sep 2003 24 Sep 2003 Calculating an angle (9) Tim Nikias v2 0
21 Sep 2003 21 Sep 2003 Rhinoceros trouble (3) Asticles
20 Sep 2003 20 Sep 2003 c -> sdl pov (3) Kurts
18 Sep 2003 30 Sep 2003 Materials that blur (18) Kevin
18 Sep 2003 18 Sep 2003 Lunar crater with isosurfaces ? (5) Light Beam
13 Sep 2003 14 Sep 2003 How To make a Infinitine terrain ? (6) Light Beam
12 Sep 2003 15 Sep 2003 3dwin: convert 3ds max 5 and maya 4.5 to povray ... (12) richardlbj
3 Sep 2003 4 Sep 2003 Integration of Gradient functions. Fun with grad... (2) Pyry
1 Sep 2003 2 Sep 2003 math question (functions) (4) Matthew Pace
24 Aug 2003 26 Aug 2003 Weird POV crash. ARGH! (12) J Random Raytracer
22 Aug 2003 22 Aug 2003 I need translate this object in povray 3.1 to ot... (1) Serindom
22 Aug 2003 2 Sep 2003 Re: Point cloud to mesh (2) Thomas Willhalm
20 Aug 2003 5 Sep 2003 Using lathe or SOR with an elliptical object (5) HenryW
16 Aug 2003 16 Aug 2003 Help with MegaPov 1.o Mech Sim feature (3) Merrin
8 Aug 2003 8 Aug 2003 placing light sources (3) HermanS
6 Aug 2003 7 Aug 2003 Radiosity and brightness (5) Hugo Asm
2 Aug 2003 5 Aug 2003 Question about scale & translation (10) Steve Shelby
1 Aug 2003 1 Aug 2003 Segmentation Fault During Parsing (2) Daniel
31 Jul 2003 7 Aug 2003 Textured sky and radiosity (7) David Wallace
29 Jul 2003 30 Jul 2003 I need to export to 3DS-MAX, howto? (4) Florian Rustedt
25 Jul 2003 5 Aug 2003 rotating parallel to surface normal (13) Doug Eichenberg
25 Jul 2003 28 Jul 2003 objects along a curve... ?! (6) Light Beam
22 Jul 2003 24 Jul 2003 Write macro-generated objects to file? (4) Torsten Crass
21 Jul 2003 22 Jul 2003 uv mapping of bicubic_patch (3) Gena
21 Jul 2003 21 Jul 2003 Concerning License (4) pshepa7877
20 Jul 2003 11 Aug 2003 Paid Project offer (image gneration for security... (22) !
20 Jul 2003 21 Jul 2003 Real and fake (4) Rohan Bernett
18 Jul 2003 23 Aug 2003 Inverse Kinematics (14) Tim Nikias v2 0
17 Jul 2003 18 Jul 2003 Fitting together bicubic patches (6) sascha
17 Jul 2003 18 Jul 2003 Fat torii leave artifacts with CSG (4) David Wallace
16 Jul 2003 17 Jul 2003 low_error_factor in Radiosity (18) Tim Nikias v2 0
15 Jul 2003 15 Jul 2003 Light Bright (2) David Wallace
14 Jul 2003 18 Jul 2003 Manipulator arm design (7) David Wallace
14 Jul 2003 24 Aug 2003 IR imaging (4) Benoit Debaque
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