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2 Nov 2024 03:14:40 EDT (-0400)
povray.advanced-users (Thread 1701 to 1750 of 1994)
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Date
Last Post
Subject
Author
10 Mar 2000
11 Mar 2000
File I/O question
(4)
David Vincent-Jones
8 Mar 2000
10 Mar 2000
difficult questions (for me anyway)
(22)
Mick Hazelgrove
8 Mar 2000
9 Mar 2000
prism (conic_sweep) + bounded_by
(3)
Eitan Tal
7 Mar 2000
9 Mar 2000
Multiple #ifdef question
(4)
David Vincent-Jones
3 Mar 2000
3 Mar 2000
Contain, bound, clip
(3)
Greg M Johnson
3 Mar 2000
3 Mar 2000
2 questions
(8)
Paul Daniel Jones
2 Mar 2000
3 Mar 2000
isosurface cone
(5)
Mick Hazelgrove
28 Feb 2000
28 Feb 2000
Advanced texture question.
(2)
David Curtis
27 Feb 2000
28 Feb 2000
Moons and planets in daylight
(5)
John Bindas
27 Feb 2000
29 Feb 2000
POVRAY - SMoke needed
(7)
CoolColJ
26 Feb 2000
27 Feb 2000
Triangle Theives Jailed
(3)
Charles Fusner
26 Feb 2000
27 Feb 2000
3d polygons made by mesh
(3)
Eitan Tal
26 Feb 2000
27 Feb 2000
Povray 3.0 doesn't support #macro
(11)
Eitan Tal
25 Feb 2000
27 Feb 2000
Snakes, Sinus shapes, chains (like in the povray...
(6)
Eitan Tal
23 Feb 2000
24 Feb 2000
Paraboloid Bug Solution
(3)
Eitan Tal
23 Feb 2000
23 Feb 2000
opposite of bounded/clipped by.
(3)
Eitan Tal
23 Feb 2000
25 Feb 2000
Turbulence
(16)
Ken
22 Feb 2000
23 Feb 2000
PolyNomial
(5)
Eitan Tal
21 Feb 2000
24 Feb 2000
Triangle thieves on my harddrive?
(12)
Charles Fusner
18 Feb 2000
23 Feb 2000
How to find the equation of a plane from three p...
(13)
David Fontaine
18 Feb 2000
21 Feb 2000
Triangle Mesh
(11)
David Vincent-Jones
15 Feb 2000
18 Feb 2000
Bounding with a sky_sphere
(21)
David Vincent-Jones
14 Feb 2000
14 Feb 2000
superellipsoid in isosurfaces, actually named fu...
(2)
Greg M Johnson
13 Feb 2000
15 Feb 2000
Isosurface problem 2
(4)
Simen Kvaal
13 Feb 2000
16 Feb 2000
Isosurface problem.
(12)
Simen Kvaal
13 Feb 2000
20 Feb 2000
Equal spacing along curve
(9)
Sigmund Kyrre Aas
13 Feb 2000
13 Feb 2000
how to model a lime?
(4)
Andre
11 Feb 2000
11 Feb 2000
How do I limit the scope of turbulence in a text...
(4)
Alun Thomas
11 Feb 2000
12 Feb 2000
BMP --> TGA 16 ?
(5)
Simen Kvaal
10 Feb 2000
23 Feb 2000
Finding point outside circles
(19)
Rune
9 Feb 2000
10 Feb 2000
Ridged multifractals.
(3)
Simen Kvaal
7 Feb 2000
7 Feb 2000
how does the "one over f" fractal noise function...
(4)
Jeff Daniels
5 Feb 2000
7 Feb 2000
Formula to add pigment image map to isosurface s...
(7)
Gilles Tran
4 Feb 2000
4 Feb 2000
A small suggestion about status info printing
(4)
Nieminen Juha
3 Feb 2000
5 Feb 2000
Dried-Up Desert Texture
(8)
Chris Harrison
29 Jan 2000
31 Jan 2000
texture programs
(4)
SHELLEY
27 Jan 2000
27 Jan 2000
Bi-cubic to cubic spline conversion
(6)
Bret Slivka
26 Jan 2000
27 Jan 2000
Evaluating pattern
(5)
Gail Shaw
24 Jan 2000
7 Apr 2000
Inset texture maps
(22)
Jon Wooldridge
21 Jan 2000
27 Jan 2000
Math help needed here, please
(3)
James Cannon
20 Jan 2000
1 Jun 2003
car motion, calculus
(34)
cc
19 Jan 2000
21 Jan 2000
Aren't these perpendicular?
(7)
David Fontaine
19 Jan 2000
20 Jan 2000
Parsing macros can be expensive
(4)
Remco de Korte
19 Jan 2000
19 Jan 2000
mega
(9)
Noah A
13 Jan 2000
27 Feb 2000
I have noticed math questions here
(9)
Matt Giwer
12 Jan 2000
13 Jan 2000
Unusual Error
(7)
David Vincent-Jones
10 Jan 2000
18 Jan 2000
Square roots of negative numbers in isosurfaces?
(26)
Greg M Johnson
10 Jan 2000
13 Jan 2000
Vector Math
(6)
Darcy Johnston
6 Jan 2000
10 Jan 2000
Flat areas in spotted texture
(6)
Gail Shaw
3 Jan 2000
7 Jan 2000
Distributing spheres of differnent sizes...
(7)
Rune
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