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2 Nov 2024 03:14:40 EDT (-0400)
  povray.advanced-users (Thread 1701 to 1750 of 1994)  
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Date Last Post Subject Author
10 Mar 2000 11 Mar 2000 File I/O question (4) David Vincent-Jones
8 Mar 2000 10 Mar 2000 difficult questions (for me anyway) (22) Mick Hazelgrove
8 Mar 2000 9 Mar 2000 prism (conic_sweep) + bounded_by (3) Eitan Tal
7 Mar 2000 9 Mar 2000 Multiple #ifdef question (4) David Vincent-Jones
3 Mar 2000 3 Mar 2000 Contain, bound, clip (3) Greg M Johnson
3 Mar 2000 3 Mar 2000 2 questions (8) Paul Daniel Jones
2 Mar 2000 3 Mar 2000 isosurface cone (5) Mick Hazelgrove
28 Feb 2000 28 Feb 2000 Advanced texture question. (2) David Curtis
27 Feb 2000 28 Feb 2000 Moons and planets in daylight (5) John Bindas
27 Feb 2000 29 Feb 2000 POVRAY - SMoke needed (7) CoolColJ
26 Feb 2000 27 Feb 2000 Triangle Theives Jailed (3) Charles Fusner
26 Feb 2000 27 Feb 2000 3d polygons made by mesh (3) Eitan Tal
26 Feb 2000 27 Feb 2000 Povray 3.0 doesn't support #macro (11) Eitan Tal
25 Feb 2000 27 Feb 2000 Snakes, Sinus shapes, chains (like in the povray... (6) Eitan Tal
23 Feb 2000 24 Feb 2000 Paraboloid Bug Solution (3) Eitan Tal
23 Feb 2000 23 Feb 2000 opposite of bounded/clipped by. (3) Eitan Tal
23 Feb 2000 25 Feb 2000 Turbulence (16) Ken
22 Feb 2000 23 Feb 2000 PolyNomial (5) Eitan Tal
21 Feb 2000 24 Feb 2000 Triangle thieves on my harddrive? (12) Charles Fusner
18 Feb 2000 23 Feb 2000 How to find the equation of a plane from three p... (13) David Fontaine
18 Feb 2000 21 Feb 2000 Triangle Mesh (11) David Vincent-Jones
15 Feb 2000 18 Feb 2000 Bounding with a sky_sphere (21) David Vincent-Jones
14 Feb 2000 14 Feb 2000 superellipsoid in isosurfaces, actually named fu... (2) Greg M Johnson
13 Feb 2000 15 Feb 2000 Isosurface problem 2 (4) Simen Kvaal
13 Feb 2000 16 Feb 2000 Isosurface problem. (12) Simen Kvaal
13 Feb 2000 20 Feb 2000 Equal spacing along curve (9) Sigmund Kyrre Aas
13 Feb 2000 13 Feb 2000 how to model a lime? (4) Andre
11 Feb 2000 11 Feb 2000 How do I limit the scope of turbulence in a text... (4) Alun Thomas
11 Feb 2000 12 Feb 2000 BMP --> TGA 16 ? (5) Simen Kvaal
10 Feb 2000 23 Feb 2000 Finding point outside circles (19) Rune
9 Feb 2000 10 Feb 2000 Ridged multifractals. (3) Simen Kvaal
7 Feb 2000 7 Feb 2000 how does the "one over f" fractal noise function... (4) Jeff Daniels
5 Feb 2000 7 Feb 2000 Formula to add pigment image map to isosurface s... (7) Gilles Tran
4 Feb 2000 4 Feb 2000 A small suggestion about status info printing (4) Nieminen Juha
3 Feb 2000 5 Feb 2000 Dried-Up Desert Texture (8) Chris Harrison
29 Jan 2000 31 Jan 2000 texture programs (4) SHELLEY
27 Jan 2000 27 Jan 2000 Bi-cubic to cubic spline conversion (6) Bret Slivka
26 Jan 2000 27 Jan 2000 Evaluating pattern (5) Gail Shaw
24 Jan 2000 7 Apr 2000 Inset texture maps (22) Jon Wooldridge
21 Jan 2000 27 Jan 2000 Math help needed here, please (3) James Cannon
20 Jan 2000 1 Jun 2003 car motion, calculus (34) cc
19 Jan 2000 21 Jan 2000 Aren't these perpendicular? (7) David Fontaine
19 Jan 2000 20 Jan 2000 Parsing macros can be expensive (4) Remco de Korte
19 Jan 2000 19 Jan 2000 mega (9) Noah A
13 Jan 2000 27 Feb 2000 I have noticed math questions here (9) Matt Giwer
12 Jan 2000 13 Jan 2000 Unusual Error (7) David Vincent-Jones
10 Jan 2000 18 Jan 2000 Square roots of negative numbers in isosurfaces? (26) Greg M Johnson
10 Jan 2000 13 Jan 2000 Vector Math (6) Darcy Johnston
6 Jan 2000 10 Jan 2000 Flat areas in spotted texture (6) Gail Shaw
3 Jan 2000 7 Jan 2000 Distributing spheres of differnent sizes... (7) Rune
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