POV-Ray : Newsgroups : moray.win : Moray 4.0 wishlist Server Time: 16 Dec 2018 00:52:19 GMT
  Moray 4.0 wishlist (Message 1 to 5 of 5)  
From: Tim Cook
Subject: Moray 4.0 wishlist
Date: 26 May 2014 06:51:58
Message: <5382e48e$1@news.povray.org>
A few thoughts, while I'm watching a Livestream of someone building a 3D 
mesh...

higher resolution for viewport backdrop display

ability to change the width of the Create/Modify/Select pane

a simple calculator module in the Create/Modify/Select pane would be 
handy to have

In Moray's mesh-edit mode...

the ability to display an XYZ manipulation widget for a selected vertex 
so you can move it along discrete axes in the camera-view (for both 
world coordinates and relative to the vertex's normal)

the ability to orient a vertex normal, visually

edge-loop division, so you don't have to manually select and edge-split 
and repeat around a cube then merge triangle-pairs back into quads

the ability to manually edit location coordinates for a selected vertex, 
the way you can with sweeps and bezier patches

the ability to rig a skeleton and deform a mesh (able to configure 
individual vertex motions relative to skeleton and/or other vertices/etc?)


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From: Thomas de Groot
Subject: Re: Moray 4.0 wishlist
Date: 26 May 2014 07:32:18
Message: <5382ee02$1@news.povray.org>
I would need to install Moray again and re-discover my proficiency with 
it after many years of neglect, and I am sure I could come up with a 
long list of wishes :-)

I hope some time will be found for work on Moray 4.0 by the developers. 
I would be glad to help testing the beta stages. But time and 
opportunity might be the real issues here :-(

Thomas


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From: Tim Cook
Subject: Re: Moray 4.0 wishlist
Date: 28 May 2014 07:37:49
Message: <5385924d$1@news.povray.org>
...another thought, as Moray crashes, taking two hours' unsaved work 
with it...

...a feature like Autodesk software has, that lets you save whatever it 
was you were doing when a crash happens, would be nice.


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From: Tim Cook
Subject: Re: Moray 4.0 wishlist
Date: 9 Oct 2014 06:57:47
Message: <543631eb$1@news.povray.org>
...am I missing something, or is there not a way to display the texture 
you're UV-mapping faces to in the UV view in Moray?  O.O;;;

--
Tim Cook
http://empyrean.sjcook.com


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From: Tim Cook
Subject: Re: Moray 4.0 wishlist
Date: 10 Oct 2014 07:44:18
Message: <54378e52$1@news.povray.org>
Huh.  Texture shows up in UV view when it's got an aspect ratio of 1.0, 
otherwise not.  The more you know.

--
http://empyrean.sjcook.com


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