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1 Jun 2024 14:39:25 EDT (-0400)
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From: Kman
Subject: Reconstructing old project... include file question
Date: 11 Jun 2003 10:58:36
Message: <3ee7439c$1@news.povray.org>
All,

I am trying to reconstruct an old .mdl file that contains a lot of UDOs that
point to certain include files. However, my PC setup (ie - install path,
file locations, etc) is now different from when I first constructed this
file. When I go to render a frame, the generated POV file includes several
lines similar to:

Error: Name of include file for 'lower_mold_in' not known!

... one for each UDO that the file contains, but is no longer linked to the
include.

Is there a way to modify the path(s) to the include files for each UDO? I
would rather not have to re-import each UDO and have to set everything back
up (there are a lot of animation keyframes, materials, etc. that would be a
lot to re-do...)

TIA,
-Kman


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From: Stefan Persson
Subject: Re: Reconstructing old project... include file question
Date: 13 Jun 2003 12:03:41
Message: <3ee9f5dd@news.povray.org>
Well, you could let povray know about the
directory where the UDO's are. Ofcourse
this requires that the searchpath is not hardcoded
in your .pov and .inc files.

/Stefan

"Kman" <mzu### [at] yahoocom> wrote in message
news:3ee7439c$1@news.povray.org...
> All,
>
> I am trying to reconstruct an old .mdl file that contains a lot of UDOs
that
> point to certain include files. However, my PC setup (ie - install path,
> file locations, etc) is now different from when I first constructed this
> file. When I go to render a frame, the generated POV file includes several
> lines similar to:
>
> Error: Name of include file for 'lower_mold_in' not known!
>
> ... one for each UDO that the file contains, but is no longer linked to
the
> include.
>
> Is there a way to modify the path(s) to the include files for each UDO? I
> would rather not have to re-import each UDO and have to set everything
back
> up (there are a lot of animation keyframes, materials, etc. that would be
a
> lot to re-do...)
>
> TIA,
> -Kman
>
>


Post a reply to this message

From: Kman
Subject: Re: Reconstructing old project... include file question
Date: 13 Jun 2003 15:31:42
Message: <3eea269e$1@news.povray.org>
Thanks for your response, Stefan! I thot for a while that everyone's moved
over to the .beta section, and I was fixin' to copy this message there...

Yes, this is exactly what I need to do, and I thought I accomplished this
within Moray - the path to where the new .udo and .inc files are has been
added - but Moray is not re-linking the UDOs already within the .mdl file
(imported and set up before the changeover) to the new .udo and .inc files
(re-generated and re-located since my PC changeover). This fact is apparent
because they are not displaying in the 3D views. I could go through and
re-import all the newly regenerated files, but that would mean that I'd have
to set up all the animation, materials, and such for each, and there's a
bunch of them.

You're saying that there's a setting in POV-Ray that I should be looking at?
How come Moray is not displaying them? Also, the generated POV file with the
"Error" lines I mentioned below was created by Moray at the time of render -
its saying it can't find the associated data files, so it must be a setting
within Moray. Any thots how to re-associate these udos?

TIA,
Kman


"Stefan Persson" <azy### [at] teliacom> wrote in message
news:3ee9f5dd@news.povray.org...
> Well, you could let povray know about the
> directory where the UDO's are. Ofcourse
> this requires that the searchpath is not hardcoded
> in your .pov and .inc files.
>
> /Stefan
>
> "Kman" <mzu### [at] yahoocom> wrote in message
> news:3ee7439c$1@news.povray.org...
> > All,
> >
> > I am trying to reconstruct an old .mdl file that contains a lot of UDOs
> that
> > point to certain include files. However, my PC setup (ie - install path,
> > file locations, etc) is now different from when I first constructed this
> > file. When I go to render a frame, the generated POV file includes
several
> > lines similar to:
> >
> > Error: Name of include file for 'lower_mold_in' not known!
> >
> > ... one for each UDO that the file contains, but is no longer linked to
> the
> > include.
> >
> > Is there a way to modify the path(s) to the include files for each UDO?
I
> > would rather not have to re-import each UDO and have to set everything
> back
> > up (there are a lot of animation keyframes, materials, etc. that would
be
> a
> > lot to re-do...)
> >
> > TIA,
> > -Kman
> >
> >
>
>


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From: Lutz Kretzschmar
Subject: Re: Reconstructing old project... include file question
Date: 13 Jun 2003 23:44:10
Message: <qg6levgu88ap6m73pkjd2apvcisu81r77q@4ax.com>
Hi Kman, 

have you tried View|Dependencies? I'm not entirely sure if that will
fix it, though. Other than that I can only think of the UDO files
containing absolute paths. In that case you would have to edit the UDO
files and change the paths in them....

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


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