POV-Ray : Newsgroups : moray.binaries : Moray 3.5 crash Server Time
22 Dec 2024 06:54:21 EST (-0500)
  Moray 3.5 crash (Message 1 to 3 of 3)  
From: Tim Cook
Subject: Moray 3.5 crash
Date: 22 Feb 2005 14:31:17
Message: <421b8885@news.povray.org>
Create a new scene, merge wallplate1.mdl, then screw1.mdl.  Copy and 
paste object screw001.

Also query: what is with the animation plugin complaining about keys for 
unknown objects?

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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Attachments:
Download 'wallplate1.mdl.dat' (24 KB) Download 'screw1.mdl.dat' (5 KB)

From: Tim Cook
Subject: Re: Moray 3.5 crash
Date: 22 Feb 2005 14:57:55
Message: <421b8ec3$1@news.povray.org>
Looks like it's the screw that's *ahem* screwing things up; I tried 
merging each mdl and copying in new scenes, the wallplate was fine.

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

From: Tim Cook
Subject: Re: Moray 3.5 crash
Date: 22 Feb 2005 17:29:11
Message: <421bb237@news.povray.org>
Problem solved?  I removed the name 'Ivory' from the pigment in the 
wallplate1.mdl file, which was conflicting with the Ivory texture in 
screw1.mdl

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

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