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Hello,
I'm trying to figure out how to apply media to a scene though the media tab
in scene settings. I've pretty much got assigning media to objects down
(media make great flames and jets), but every time I try to associate to a
scene instead of an object, my results are sometimes bizarre. If anyone has
a scene that uses media in the scene settings (moray mdl file), a copy of it
to reverse engineer the process would be helpful.
Thanks
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On Mon, 18 Dec 2000 14:24:34 -0800, Allan Rich wrote...
> Hello,
>
> I'm trying to figure out how to apply media to a scene though the media tab
> in scene settings. I've pretty much got assigning media to objects down
> (media make great flames and jets), but every time I try to associate to a
> scene instead of an object, my results are sometimes bizarre. If anyone has
> a scene that uses media in the scene settings (moray mdl file), a copy of it
> to reverse engineer the process would be helpful.
What do you mean by bizarre?
IIRC, you have to turn the density of media right down when you use them
in a global situation.
Frankly, I usually find it easier to confine media to a big cube or
sphere rather than prat around with global media... But that's just me.
:)
Bye for now,
Jamie.
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I'm now using a sphere and I get a really grainy texture to the media. How
can I correct that. The sphere is 10, 10, 10. When I group everything in my
scene together and reduce everything to where my "space" sphere is
equivalent to 1, 1, 1, everything looks cool.
"Jamie Davison" <jam### [at] dh70qdu-netcom> wrote in message
news:MPG.14a9cae46132462498985e@news.povray.org...
> On Mon, 18 Dec 2000 14:24:34 -0800, Allan Rich wrote...
> > Hello,
> >
> > I'm trying to figure out how to apply media to a scene though the media
tab
> > in scene settings. I've pretty much got assigning media to objects down
> > (media make great flames and jets), but every time I try to associate to
a
> > scene instead of an object, my results are sometimes bizarre. If anyone
has
> > a scene that uses media in the scene settings (moray mdl file), a copy
of it
> > to reverse engineer the process would be helpful.
>
> What do you mean by bizarre?
>
> IIRC, you have to turn the density of media right down when you use them
> in a global situation.
>
> Frankly, I usually find it easier to confine media to a big cube or
> sphere rather than prat around with global media... But that's just me.
> :)
>
> Bye for now,
> Jamie.
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On Sun, 24 Dec 2000 14:09:09 -0800, Allan Rich wrote...
> I'm now using a sphere and I get a really grainy texture to the media. How
> can I correct that. The sphere is 10, 10, 10. When I group everything in my
> scene together and reduce everything to where my "space" sphere is
> equivalent to 1, 1, 1, everything looks cool.
It sounds vaguely like you need to tweak the density of your media.
Unfortunately, that's about all the help I can get, because whenever I
use media, I know it's going to involve at least 50 test renders with
parameter tweaking inbetween.
I've set followup-to to moray.win, as that's really where this sort of
question should be asked (and answered <slaps own wrist>)
Good luck, and a happy midwinter festival of your choice to you :)
Bye for now,
Jamie.
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